Login
Login
Register
Recover Password
how is this game 400mb? did you accidentally include an episode of Friends in the exe package?
GAMES
Full Games List
Featured Games
New Games
Reviews
Media
Images
Blogs
Game Updates
DEVELOPMENT
Development Spotlights
Images Feedback Summary
Game Design Highlights
Tutorials
Articles
Scripts
Utilities / Plugins
Resources
Engines
Engine Bulletins
What is Makerscore?
EVENTS
Past Events
Achievements
Misaos
COMMUNITY
Forums
Post History
Chat
New to RMN?
STORE
Full Store List
RMN Music Pack (free)
Important
It lives... AGAIN!
Vallondian: The Red Cult
0 reviews
Add Review
Subscribe
Nominate
Submit Media
RSS
Summary
Blog
Images
Downloads
Play Lists
Too cute to kill or so cute it has to die?
After being slain, you'll respawn outside the last inn you visited, sans marks of honor and money.
A day/night cycle separates the gentle day and brutal night.
During the day, less aggressive monsters inhabit the land.
Custom battlebacks for every locale, day or night.
Enemies slain in a dungeon will stay dead until you leave or die.
By night, the land is haunted by ghouls and things yet darker.
If you're not careful you'll be seeing this a lot.
What RPG is complete without a 1st level rat quest?
Players will be able to equip up to 4 trinkets to make fun and unique builds.
Quests will be marked to make spotting easy, and tracked by a journal.
Character creation allows you to choose race, complexion, age, and class, each with gameplay ramifications.
Of course you can choose your own name. This is my testboi bibbi.
This is as hand-holdy as the game gets.
Only HP auto-increases with levels. Where the rest of those increases go is up to you.
Complete a quest, get some a nice splash screen and a little jingle. Pretty good deal, huh?
Start screen because who doesn't like a nice start screen.
The impetus for a quest. Surely there is nothing happening that the protag is unaware of.
Old school means bringing back the OG references.