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If you are standing anywhere in this area, your quest has either just begun or will soon be at its end. A revised version of Chaos' fortress.
  • Corfaisus
  • Added: 05/31/2011 04:28 AM
  • Last updated: 04/30/2024 08:28 AM
  • 2558 views

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Pages: 1
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
How this castle is planned out, entering a room may not always lead to a logical location in terms of their correlation to each other. This sense of space distortion is the theme behind the final dungeon, where man-made corridors transition into volcanic depths or icy mountaintops and balconies to earthen platforms spanning the reaches of the abyss. The heroes will be forced to reconsider past ties to friends as the truth is revealed to them the further they wander the halls of Chaos, eventually leading to revelations so grand that the stability of all life and even the universe itself may become jeopardized.

InfectionFiles
the world ends in whatever my makerscore currently is
4622
This is really awesome, man.
Any chance we can see what panorama you're using?

I love the depth you add to the rock/dirt, btw with the waterfalls and the small holes.
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
author=InfectionFiles
Any chance we can see what panorama you're using?

I'm actually just going to be using the default Night2 panorama (it scrolls ingame) to keep with the spirit of RTP used throughout the series.
"The spirit of RTP"... seems like a strange thing to uphold.

It looks pretty well put together in any case, except for the two big tower/pillar things on either side of the castle thing. they look like they should be falling off the back edge of the castle.
You know I really love this floating fortress!
Pages: 1