Hello everyone!
I'm finally back - like the cat from a popular old song!
RL kept me pretty busy (problems with anxiety AND with a broken pipe in the bathroom) but I was able to update the demo. Well, I also made general progresses (half of the third floor is ready, and the third floor is huuuge) but we'll talk about them in the next devlog.
What I changed, added or revamped:
- Revamped all the sound effects. I tried to get rid of all the RTP sounds. (Some survived, but I pretty much changed everything). And I added a lot more.
- Added various BGS for water, background and ambiental noises.
- Now the inventory is split in two parts: one for objects, one for books/lore/memos.
- A couple of new cutscenes.
- A little tease for the future: you'll be able to find a new object and see the entrance of a new area (but this will depend on your, uhm, approach).
- A new mini puzzle.
- Various new flavour text on the first floor - and a couple on the second, but I plan to add more!
- New objects to find (and a new book).
If you still haven't tried the demo, now it's a good time to give it a chance!
Meanwhile we reached 100 dls (between here and Itch.io), and I'm super happy. Thank you so, so much <3
Also, a little shout-out to
Tridium who kindly proofreaded the demo, and to
Caramel who made some wonderful fanarts for the game on her IG!
Lastly, just a little final reminder: you can follow the game updates on
Tumblr or
Instagram.
(There is also
Ko-fi, but I appreciate any form of support! Just a like, a comment or a rating make my day.).
Thanks for the attention, have a lovely day!