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Announcement

The Respawn Banter on Steam!



I still don't believe it's happening.
I did a lot of changes after the IGMC 2022 version, the most notable one being the portraits that got a complete overhaul, but still keeping the original character personalities.
Perhaps I took too long to plan the rest of the game after the jam, but now the game has its own Steam page with a new demo! (I also somehow managed to add Steam achievements on RPG maker)
The demo is also available in Spanish and Italian now.

I realise that the game got very conflicting opinions during the jam, that's why I'm always updating the dialogues to avoid boring or cringe parts, even if I can't make everyone happy, given the game's reliance on "witty repartee"-ish humor, which is highly subjective.

I now realize I made a mistake on describing the game as "comedy", because that's misleading and not its central point, which is instead trying to focus on engaging dialogues. I think that might had influenced people's expectative before playing the game.

I believe my internship employer had a very fitting comment for this game: "But they're just saying stupid things one after another!"

I think that as an indie game developer I shouldn't focus on making a game that will appease anyone, but instead think about a target. And as long that there'll be people interested in the project, I will see it trough!

Steam page:
Maybe wishlist? C:

Trailer:

Progress Report

New character designs!

I realized I did not give updates for the game here. I'll try to keep it brief, but the project continues!

It took many, many months to think about the project as a whole after the Jam, and to decide the final artistic direction and find the right artist for it.
I hereby present you the new final design of the characters:

The Hero


Levenne




The project will switch to a commercial one, I'm already working on the last stretch for a steam page with a new keyart, trailer, and demo.

The demo will be updated with the new graphics soon! Stay tuned!
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