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June/July Update

Yo! If you are seeing this, the site is back up! Congrats to the RPGMaker.net team!

Given everything that has been going on with the site, I was unable to post the update at the end of May that I said I would. So here we are. I've slipped into June on the Discord project. Things haven't necessarily gone completely sideways, but work turned out to be a bigger drain on my time and energy over the last 3 weeks of May than I expected. This lead to less dev time for the project.

I am happy to report, though, that we are nearing the end of development. We have a couple major features to implement and then we are moving on to polishing and testing. I am not sure how long that phase will take, it will depend on how many things were broken during the recent dev push over the last 6 months and what needs to be done to fix those issues.

I will make another post around the first or second week of July with a status update if we're not finished with everything before then.

Posts

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The site is sloooow, but it's working; let's go! As for the delays and such, I said it last time. No worries. Take the time you need to finish this other project then get back into the ring. Looking forward to more lore stuff and updates about plugins and other stuff once you get back to working on the game.
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