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What's Been Going On...

Well it's been about 5 months since I've updated my page so I figure now is as good a time as any to let you guys know what I've been up to all this time.
Since I released my demo a few months ago, I've been working diligently on fixing up parts of the game that needed serious polish as well as doing a complete overhaul on battles and stats. It's a long and tedious process, what with constantly testing to see if things are done correctly. The main portion of the game that needed the most attention was Chapter 1, as it is the oldest part of my game, in the sense that it was made first. I'm almost done with it though and once I am I can move through the rest of the game much faster and fix the entire demo up. Here's a list of things I have done thus far and a list of what else needs to be done.

What's done:
-Editing and smoothing out intro scene. (Took out lots of nonsensical dialogue.)
-Re-mapped first village.
-Changed dialogue speed for non-cutscene text. Basically now all the text will be at "normal" speed whereas text during cutscenes will remain the speed it was. (This is me compensating with you guys.)
-Re-mapped all of Serpent Cave, added a mini-boss and a little time bomb event whenever you try to get a new item. (As in from a 'chest'.) It should help to change the pace up a but from just fighting monsters.
-Edited all monsters stats in the cave.
-Re-mapped Temeri. It looks much compact and town-like. I've heard good things from the people I've shown it to.

What needs to be done:
-Finishing up Temeri. (Smoothing out events and re-mapping inner maps.)
-Re-eventing Cargo Ship scene to make it less....cheesy.
-Go through the rest of the game to work out minor kinks and also redo text speed and monster stats.

As you can see I've gotten a lot done but there's still a lot that needs to be done. My goal is to finish all these revisions by the end of the month and get a revised demo out so that anybody who didn't get a chance to play it can play it, and all those who already played it but were annoyed with many of its shortcomings can replay it and enjoy it for what it's truly worth.
For now though, I just wanted to give you guys some information and to let you all know what I'm working on and that I'm still working. I'll be sure to get some new screens up soon to show you my progress as well.
If you have any comments, questions, or concerns, please let me know! Anything at all is a real morale boost. :) Thanks for reading!

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Just a suggestion, unless you are already including this, but you may want to allow the monsters in the Serpent Cave to drop gold to allow the player to return to the first town and stay at the inn as well as stock up on healing items. This will allow players to level up some before progressing far into the cave.
Yeah I realized that money was a bit of an issue in the first demo, but I've fixed that by adding chests in the towns containing money. Also, some monsters do drop money, but only the human ones really. I guess it's to add a bit of realism? Don't worry though, the player will have enough funds throughout the game.
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