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CBS Update

First let me start by apologizing for the delay. I was trying to find a good video recorder because I would really rather have a video...instead I'm stuck using pictures-- at least for now!

Alright, well I know most people think CBS...and are very skeptical. Trust me, I'm the same way-- I was really hesitant to even start because I'm afraid I won't finish. Almost all CBS's end up as failures/incomplete.

However, there was something which changed my mind slightly, and if you knew me-- you know I wouldn't bother unless I thought this wasn't going to be hard to pull off. I've been using a patch which allows me to call pictures through a variable. This made the process fairly painless.

Now here is some screenshots of how the battle system will look and explanations of how it will function:

Here we can see 3 of our heroes fighting a test enemy. The enemy is fully functional, however, at this point-- he's the only enemy type that is functional and will be used as a template. Some things to note: the HUD here doesn't have the full graphics, that's because this was an early build of the CBS. Each hero has a personal "Release" gauge, as well as the "Party Release" gauge at the top right.


Here is a more recent version of the battle system (hence the scouter on the HUD). We can see one of the Piccolo's are getting ready to attack, his idle picture slowly fades while his "start attack" pose fades in. As we can see, the system supports up to 4 heroes and 4 enemies. Additionally, we can see each enemy has a gauge for their health and powerlevel.


The last screenshot just shows Piccolo...attacking Piccolo. This shows the transition from "idle" to "taking damage" animations. Also important to note, there will only be 4 commands available-- the ones that are shown (Attack, Power, Ki, Item), this should make things much simpler for players.

Lastly, it should be noted that all 4 of these enemies while they only have the graphics of Piccolo with a cape-- their stats vary and they function fully. This means that they choose an action based on a bunch of different conditions and can than carry out that action.

Questions? Concerns? Complaints? Post them below, I'm really interested in hearing what you guys think!

I've been working hard, and I plan to try to keep the target completion date! However, to be fair-- it could possibly get pushed back, but I'm making it a mission to finish this game by this year!

Posts

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Awesome, seems pretty cool so far. :)
Pages: 1