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Your feedback is very important.

Now that I've gotten a small amount of feedback about the game from another player, I realize that there is far more I could have done to ensure a greater amount of balance and other issues in the game. Without your word, I will not be able to fix everything.

Posts

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Meanwhile, I am making updates. The build will not be released until later, and I will keep you updated.

So far:

* You get 1000 gold to start with.
* Normal potions will be sold at the vendor on the first floor.
* Invincible Jelly and So Dead won't appear until later floors.
* Drop rates increased, especially on the Jelly Samples.
* Half-fixed a bug where the battle music for the Jelly Queen keeps playing after you fight her.
* The Jelly Queen place is a full fledged floor now.
* Fixed a broken event where you were supposed to talk to the innkeeper's teddy bear.
* Made sure both ends of the purple tile path on the first floor were marked with signs.
* Most abilities now cost mana.

Later on, I plan to make headway on some other changes:

1. Make it so that either you can have more than 4 people in the party, or you can swap members out.
2. Put in the promised Lethal Joke Character. I will utilize junkhut for recolored sprite and faceset.
3. Expand the introduction a bit, and make the intended progression more evident.
That's awesome. Very important improvements.
Today's progress, March 30

* Found a good, easy party swapping script. This will clear the way for me to add the Lethal Joke Character, as well as a few others.

The Lethal Joke Character, I will not name her outright but she is mentioned within the game already, her true power will depend on synergy with another character. She can be powerful, but only if you combine their powers, in a way.

I will also enable a few others to join as well.

EDIT: Now the character faceset edit is completed and added to the game.

EDIT: tentative appearance. Ignore the other 7 faces http://img714.imageshack.us/img714/6687/face5.png
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