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November 1st

That is my goal.

Whether I can get a demo out within that time is a different story, but I've been making a ton of progress. I started on a new city called "Sriole," that's going to tie into the last chapter of the demo. That chapter is being remapped right now, and I have to rewrite most of it to account for a new character being added in.

I'm not sure how far I'll get with sidequests. I have one mostly mapped already, but I sort of hit a wall in how it's going to be written, so I might just scrap it if I can't think of a good story tie-in and use the tileset for something else. One idea I had was to have 8 different sidequests, but I'm going to shrink that down to 4, which are going to be strictly for character development. I want to avoid sidequests that are going to feel out of place.

I mentioned this on my offsite blog, but one important change made recently was a new faceset for Sparrow, the main character. This one looks infinitely better than the last one.


Originally one of roco's generic faces, it's been edited to match the "Brian" rm2k charset. All of the facial expressions used since the previous faceset has been created as well (8-10 total). I realize this face was used in LotPS, so hopefully it's distinctive enough that people won't think of that when they see it. Opinions?

Posts

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Craze
why would i heal when i could equip a morningstar
15170
I like it better.
Honestly, I liked the previous one better. I thought it was a better match with the character set than this one (unless you decided to change the character's appearance as well).
I'll reserve my judgment until I've seen the bearded version.
That face.

That face is even more class.
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