The worst thing in the world - is when you have to sacrifice something dear to you in order to protect another important thing. And when the world is balancing on the verge of chaos, there can be only one choice...
"Old friend... As a Keeper, I know, you had to do it. But as a human being, I want to curse your sacrifice. And so, I will do what I feel is right. And even if i lose my wings, I will do, what i must"
And so, the white-winged Keeper dives into nothingness. To change the cruel fate, to protect his ideals...
The story goes forty years later. On Island Mer, Zack, Jack and Nelly meet Nain, one of the Cursed Ones, Demons. He passes a message to the Elder of Chard Village. It was a message from Zack's mother, Elanore, who was supposed to be missing. That brings new hope to find her. And so, Zack and his friend begin their adventure through the seas. To find his mother and unravel mysteries about
her disappearance. But there are more than that in the endless seas of world Vail.
Features of DA I:
-100% original maps graphic, made without the use of tilesets (all maps are made by using background pictures)
-Elements of Visual Novel
-Modified rpgm 2003 battle system with new features, such as spell "scan" and Overdrive system (still in progress)
-Voice acting in battles (Voices ripped from Guilty Gear and Melty Blood)
-Bestiary system
And this is not the end...
This is my main project, which was under work for one year already. Several month ago it had undergone a major changes mostly in every aspect. I've made 100% original map graphics, lots of music and improved storyline. So, now I'm looking for a feedback to improve my game.
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