Progress 6/16/10 - Playing Leads to Problems
docdyl
- 06/16/2010 02:15 PM
- 233 views
Greetings,
I finished a complete playthrough yesterday and came out with two hand-written pages of bugs and issues. These will go into the master working list and become my priority after I finish creating the rest of the maps required for the first release.
Some goofy glitches:
- Player trespasses on sacred ground and the guard who is aware of him stands motionless.
- 1st boss talks in a happy pink color. Intimidating!
- During storyline event, screen fades out to conceal teleport and next event begins completely in the dark.
- Attempts to walk to north or northeast of a castle are squashed, because these maps are not made yet...
I really, REALLY need to get to coding the custom menu system since right now you cannot heal or use any items outside of battle. I am guessing players would like using the nice equipment they collect, let alone being able to heal themselves outside of combat where they are not being ruthlessly pummeled.
Continuamos!
~Dylan