Final Stages and the Future
Racheal
- 07/31/2010 05:35 PM
- 915 views
If you've been following the
previous blog at all, you might have noticed that there are only two things left the to do/might do lists:
-Music and sound. The wonderful Tarranon has agreed to take our request to make a few tracks to finish the soundtrack. Once we receive those, they will be implemented.
-Bug Testing. I've tested it pretty extensively myself over the last couple months, but I've also opened it up to other people to help test as of today. I've mostly been looking for people who have not played before, to allow for a fresh perspective. If anyone here would like to test as well, let me know.
Once those two items are complete, I will be releasing the deluxe edition. We're most likely use at least part of the time before hand to make content for the website, as well as writing a walkthrough, that I plan to release a week or two after deluxe. (Since I want to give people the chance to figure it out for themselves first).
Something else I did a week or two ago is, I updated all the screenshots on this site to reflect the changes to the tileset and such that we've made. I'll be uploading a few more screenshots sometime in the near future.
But that shouldn't take very long at all. So what come's next?
Castle Chase 2
Makio is on a great cross-continent vacation right now, but once she's back in a week and a half, I would not be surprised if production of the sequel begins in earnest. Currently, we have the premise worked out (thanks to Solitayre), the major players designed and characterized, and the rough plot points plotted out. I imagine the next step will be to design the game play elements, and write out the script. I believe I have noted before, your choice from the first game will affect a few minor plot points in the sequel (like where Monica is at the beginning and what she is wearing), but the overall events will remain largely the same. So once you play the deluxe version, keep you CC_System_Data for use in the sequel.