Work has never been so much fun! here's what I'm doing right now...
-Added all new Minkoff Enemy Battlers, I'm in the process of configuring their movements and attacks.
-Working on the interior to "Alkemia Castle", I added sewers, a stock room, a dining hall and a church.
-Add ons to a few tile-sets, I'm now working on data-basing them.
-Working on a system where players choose which characters story to progress, and which at the end all characters meet up and combine ability, similar to the light world part in FF3.
-Working on progressing each playable characters story.
So there you have it, I would have posted a demo by now, but the fact that I decided to use all new enemy battlers set me back a bit. But at least this way it will be more interesting instead of the same old RTP battlers right? Lets hope so.