Yep, after almost six years, I'm preparing a new version of Dragon Kingdoms V, to hopefully make it easier for people to play, and to resolve many of the complaints.
Changes:
Crystals show the way. Blue crystals are in front of towns and red crystals are in front of dungeons or similar areas. Yellow crystals lead to special areas, and gray crystals show that you can't go that way yet, but you can at some point in the future. Sparkles mean that is the path to take to go to the next screen.
I removed the automatic level 50 at the arena event. I did it to test the arena but forgot to remove the event.
I added support for another font and arrow type by fixing the menu system. They were already in but not implemented.
Enemies no longer cause you to enter battle less than one second after running, at least until western Montane (at this time). You'll hear three ticks of a clock and then a sound that means the enemy is ready to fight again. By then, of course, you should be relatively far away.
I added a Frog Icon event in the Swamp Cave, and plan to add a Ghost Icon event in Montane Castle (fitting both areas atmosphere), and changed the spots you can call William to an icon with his face on it.
There's still some fixes to be made, of course, but those will come in future updates.