Note: Some info will be moved when releases reach a significant point to be posted on RMN.
Dragon Kingdoms: Birth of a Legend
Week of September 21: Moved to its own blog page:
http://www.rpgmaker.net/games/727/blog/
Week of September 14: Putting together some drawings for the Intro, 1st ending and enemy images. Having my schoolwork done on Monday night helps.
Weeks of August 24-September 7: Kind of busy with school and work. I'm hoping things calm down soon.
Week of August 17: Added a conversation system, a fairly easy thing that gives the main character's thoughts when pressing X.
I've also added some events and the game's first battle (and first ending). Hmm... maybe I should take two weeks off more often. It seems that is a good length- too much longer, and I actually start to forget what I was doing in the game.
The first ending is a bad one, and it basically involves being a jerk to the Bridgemaker. If you can't cross the bridge to the other part of the island, and it never gets fixed, then how does the adventure continue?
Note if you do this: it is NOT a game over, despite the music playing. It actually can affect the main story, though.
Week of August 3 & 10: Taking a breather. Those last weeks of July were amazing for the time of year. Talk about too much at once.
Week of July 27: Made the final map for the second area of the game. That's two areas down, too many to go.
Week of July 20: Not a whole lot went on this week, just a couple of maps made.
Week of July 13: Started a new region, and changed the color scheme a little bit to reflect that. Also finished the cave leading to it!
Here's the cave!
Week of July 6: Finally finished the island I'd been stuck on for two years- this was done by cutting down the scope of the project.
Week of June 29: Generally just making and coloring the maps, and testing walk passability.
Dragon Kingdoms VI: Heroes of the Past
Reopens soon!
Month of March: Made the town that serves as the hub for all events. There will be other towns, but they will mostly be for story purposes.
Dragon Kingdoms V- VX Edition
Progress is frozen for the moment.
Month of June: Made most of the maps for the first areas of the game, and some monster encounters.