I've created this blog with the intention of getting some fan input. I'm currently creating/deciding all of the items for the game, but I actually don't have a very large list as of right now.
That's where you guys come in! If you have any ideas for the items, go ahead and leave a comment. Remember, Path of Justice is an action game, so the items are going to work in a quick, running-around-all-over-the-place kind of environment. For example, other than healing items, think of things that may give the player a boost or hinder the enemies--maybe even environmental things. Think outside the box.
All I have so far is:
- Healing items
- A revival item that automatically activates when you die (yeah, pretty much like the fairy in a bottle from Zelda)
- A barrier item that protects the player from 2 opposing attacks, and finally...
- Two items, one that permanently increases HP, and the other MP
Whichever suggestions I like best I'll place into the "items" tab of the game page. Also, I'll put your name in the credits at the end of the game in something like a special thanks section. Thanks, ahead of time for your input, folks!
Now, onto the demo-thing. I'm pretty sure some of you are anxious to see how this game will play. My current plan is to make some mock stages where you guys will be able to see how the combat system will. I'll probably just do two or three stages, each with varying environmental hazards and enemy types. I'm not sure when this will be, but it's what I want to get done first and foremost before making anything else on the game.
Mitsu, out.