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Filling the Bar: Checklist for RMN Release

  • Craze
  • 06/06/2011 06:13 PM
  • 1148 views
First off, I'd like to stress that the RMN release later this week is a demo, despite the game having plenty of content. There are features that I am holding back on until the post-summer release.

Secondly, I leave around the 17th. So, basically, you guys have a week to tell me how you feel about the game. Testers seem to be enjoying it while tearing it apart for me to fix (<3), but I want more opinions! I like making things that are really good, so I need your harshest criticisms. Quickly.

Remaining Stuff to Do
-Ruins enemy set
-Three midbosses for ruins/ice cave/cave areas
-Three bosses: Aracharlotina, Quetzalcoatl, Czarina
-New final boss: Mesmeratil
-More maps (~10)
-More banter (low priority; there's already quite a bit)
-Finish Advice on new area types
-Minor graphical errors
-Scoring
-Touch up base world a bit, including more chatter with Deep Ones


The goal is Thursday!

Posts

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It would be an honor to help break the system you have been so lovingly working on. Looking for to the demo!
This game's gonna give me a heart attack.
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