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Pass or Fail: Eomnium Project

  • Creation
  • 09/09/2011 08:33 PM


Pages: 1
Creation, sorry you didnt like the game :(

it was an experimental project for us, we're relatively new to this.

here is what ive got to say:

mapping: meant to be empty, she's trapped in an empty "mansion" where the only others are those close to her, and the deadly shadows. also, im the one who designed the dungeons.

faces: im responsible for these, sorry they werent to your liking. but, i do think that they do add to the atmosphere, its distorted, blurry, or whatever...
kinda adds to the surrealism.... a little, and it was for the surrealism contest.

story: SeanGrei is the one behind the games story. he also crafted pretty much the entire thing.

gameplay: its not supposed to be an epic game, just a little thing, maze game that tells a story... i guess.

type-os: unintentional mistakes. but even the best have errors. just google "engrish"...

music: im the one who selected the music, im glad you enjoyed it (or at least liked it) i wanted to choose tracks that were appropriate for the mood. seems i did right by that...

"locked doors": its really very simple - counter clockwise for the most part.

Conclusion: i hope you give it another try and i hope you get at least one of the endings (there are 3 total). i hope youd try to get at least 1. you were about halfway through by the end of the video. as isaid, it was an experiment, and we wouldve like to do more with it, but we were busy in our personal lives and were running out of time. but, we'll definatly take what we've learned from this game and use it to better future games/projects. and will probably do an "overhaul" or something with it in the future... maybe.
Pages: 1