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The word of the week is "hiatus".

Project VF is back in action after an unannounced hiatus and 7 months of sidetracking on my new Forever Across Dreams game. Hollywood released an awesome movie called Inception that shared a few too many ideas in common with FAD2. It pretty much killed my drive because my story did not feel so special anymore and worried my game would be considered too derivative. Seriously, I had no idea this movie was coming. That game will one day be made with an altered plot. All is fine and well, because VF seems to have had a surge in interest as of late. This game appears to have more relevance to both my friends and followers. I missed working on this.

Hiatus #2 (over): Lys seems to have come back to the community. Welcome back, you are one of the greats. Line's End, please.

Hiatus #3 (over): Pladough has returned to working on Project Questing. I did not even know I missed him.
This project looked like it flew a little under the radar but looks really good. I think its a matter of time before the community takes a lot more notice.

Haitus #4(begins): Kentona announced his return to IRL in Snews #20. This one is pretty sad because he is so strongly connected to the site. The man is like everywhere- through the forums, MIRC, game development, and his articles. RMN would really be different without Kentona's involvement. Snews is
one of my favorite things on the site. He is really good at finding the more interesting happenings in the community. I hope this break he is taking isn't all too long.

For a long time I have followed the community while not being all that involved. Being involved is really important and makes this a place members enjoy coming to. It's one thing to remain low key working on Project Super Awesome, but that is missing a lot of the experience this place offers. RMN is not only my best site for game making but one of my favorite on the web. I owe that to many excellent and dedicated RMN community members.