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What will be available~ (But what does this mean!?) *o*

  • Sana
  • 04/24/2012 05:17 AM
  • 1462 views
Pay no attention to that title~ B3 Lol, anyway school's been cutting into my developing time, so I haven't exactly gotten that much work done..well at least not as much as I wanted to! :p

This is a list of what will be included in the V1.1 demo coming out in the near future.(It's just a quick rundown, so nothing all that fancy)

- Areas: Tespe Forest(short look into it/also game's new intro area), Gesallia Garden, The Undergarden(Again, another short look since this will be a "Massive" optional area in the future), Keros Isle, Aerna, Aerna Waterways, Kaz'vrien Sanctum(Nothing you can do there yet in this version of the demo though/Completely optional), Avka Solplains, and finally The Base(your main HUB accessible via Archive Books)!

- Gear: 5 different weapons available for both Sana, and Maralithe as well as many armor choices to choose from. The way armor works is similar to the FFT/FFXII design such as shields giving evasion, and helms giving hp increases.

- Playable party members: Kran, Sana, Caglios, Brom, Maralithe, Vier(optional)

- Bosses: Ragh'nol, Labrance' Escerut, Eirnebris, Zamzhighelbren, Rasnidko, Serpent God Jormungandr

- Features: Jumping(Is this really considered a feature? :p), Vorce Tomes(skill books), Vanadux Archives, ATB battles, Monster Jewels and more!

All characters will also appear in their updated appearances, as well as Caglios and Brom will stay with you throughout the entire demo! The dialogue has also been revamped entirely to suit its more 17th century backing, so expect an entirely new experience everyone! Until then, keep on keepin' in real! - Sana B3

Posts

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I think you are spoiling out somethings that shouldnt be said yet or else the players will not have any challenge knowing particular ideas about the game. :P
Awesome work Sana. The whole FF12 armor design sounds neat. Cant wait to see updated characters in action. Will there be leveling up in the new demo? Also many boss's to fight, sounds fun.
I'll be sure to send you a report, once I get the chance to play.
author=cokidoki
I think you are spoiling out somethings that shouldnt be said yet or else the players will not have any challenge knowing particular ideas about the game. :P
It's what I do.. ;p
author=bigtime
Awesome work Sana. The whole FF12 armor design sounds neat. Cant wait to see updated characters in action. Will there be leveling up in the new demo? Also many boss's to fight, sounds fun.
Haha, glad you like it~ Yeah, except for the very beginning you'll start out fresh at lv1. The cap only for this version will be..somewhere around lv15-20 I think. Those bosses won't go easy on you like they did in the last version! ^o^
author=Clareain_Christopher
I'll be sure to send you a report, once I get the chance to play.
Good to know, Lol it'll still be some time until then though..I need to implement quite the great deal of dialogue in there, as well as polishing up several more maps. :)
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