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So upon some things I have a plan for releasing the game. It's probably either more confusing, or not as confusing, as a AAA game company's plans.

- The normal release -
Pretty much a normal way of releasing it, right now I'm thinking of sticking with a PC disc, like the old days, for then. Then I'll see if I can release the game on Steam, and GOG.com or something. Of course, like before, each one will have a different starting set of characters and a campaign.
- PS/Xbox/Nintendo release -
Only if they ask me to. I won't do it because I have no Dev Kit for any one of these, so They'll have to provide a Dev Kit, or I buy one, in order for me to do such a thing. But if I do, It'll probably be a matching version of the normal PC release.
- Finale Version release -
This one is when I'm done with the game story stuff, and decide to finish the story. It'd be the more complete version, but I wouldn't let the players who have the other versions (the ones with the starting set of characters and campaign) hanging. Since this would comprise of just a campaign, this version will have all starting sets of characters and campaigns, excluding the finale, unlocked. The finale campaign would have to be unlocked by completing all the other campaigns that came before it.
- ALL PLATFORMS EDITION release -
This one I thought up at the last second. This release would be just the Finale Version release, but you would have physical and digital releases for all of the platforms the normal and finale version releases would have been on. But This is just an idea, as I don't think the companies that run all the platforms, especially the PC DRM launcher Platforms, would cooperate, but it's an idea if they do.