Always the way with RPG development. You start out with brilliant ideas, a brilliant story, concept, sometimes artwork and music, and you get to work. You blast out the first three hours of gameplay and suddenly become 'happy' with what you've achieved, and begin to slow down. Considerably.
At least it works like that for me XD Or at least it did in the past. Nowadays I keep telling myself that I have a story to tell. I want to tell at least ONE story in my life. Ideally, I'd like to tell quite a few. But at LEAST one.
So yup. That motivates me to keep developing.