Progress update! Also a prototype is available!
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- 07/05/2012 04:39 PM
- 293 views
Hey everybody!
It's been a crazy week or two, between visiting the ladyfriend, going to a wedding, and losing power repeatedly, but I've got some news: I put up a prototype! There's still a bunch of bugs, but if you want to run around and shoot stuff in a haunted house, you can!
In the upcoming two weeks I'm going to try and address bugs and implement the final features. Afterwards I'll try and host a coordinated play-test session, so people can help playtest, play actual multiplayer, and give me design feedback :)
Play LANTERN here!
Controls:
- Left-click: Fire pistol
- F: Turn flashlight on/off (maybe should be right-click as well?)
- Tab + hold: Show scoreboard & server name
Notes:
- This game is multiplayer-only, so it's only gonna feel like a game if someone else is currently playing too :P You can get a feel for the light/dark mechanics and shooting, though
- It's a browser version using Unity Web Player, so if you haven't yet, you'll need the Unity Web Player plugin
Buglist:
- Latency in browser build – optimization needed, probably for shadows (this game is very shadow-heavy)
- Cannot properly exit back to main menu from game
- If the player acting as the server disconnects, game does not shut down nicely
- Game-over not yet implemented
- House needs a little more room and a few more balance tweaks; specifically, there should always be some small amount of light visible, so players can tell if they’re actually moving.
- Gun can fire through some objects.
- Still using the Unity pill model for characters