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  • Added: 07/11/2012 02:43 PM
  • Last updated: 12/29/2024 07:53 PM
  • 2462 views

Posts

Pages: 1
So about some of the stuff in the game. did you custom make the fighting style and the fishing? this seems a lot cooler than the generic stuff the rpg maker comes with. I just got it, and I cant wait to start making the game ive got in mind, but the base program seems too limited and I dont know here to go to learn how to custom make scripts and such like these. Any advice for a new up coming designer/developer?
The sideview fighting is a script from Jet and the combat is a mix of a lot of scripts from Yanfly (And a lot of time put in to set them up and tweak the scripts as needed).

The fishing, though - that's done completely with events. I'd recommend looking up tutorials and just a lot of playing around with the program. Once you've got a grasp on everything that can be done with eventing, you can then think about possible ways to use that knowledge to do what you have in mind.

I learned by playing around, lots of trial and error. Also there are forums you can post on to ask for help if you run into any problems.
Wow thanks for the quick response! And for the info. one last question if you dont mind... how are your sprites bigger than the default ones in the game?
Charsets can be multiple sizes. The sprite in this image is actually an event. By appending a $ at the start of the file (eg. $fishing.png) allows you to create larger area to draw event characters. Might be something you want to google or ask in forums rather than here, though :)
lol, you know there is an animated gif about people like you... It sarcastically proclaims "I EVENTED FISHING!" because thats stupid... very very time consumingly stupid...but jesus I like your result, and I cant really reconstruct how you did it.
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