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Game Design

Comparisons between this and original

Ok, this game, FPQv2, is sequel to Fox Pac Quest, 2005 year.
But this is completely different game, with different and modified gameplay, other story, other characters except Fox, and different atmosphere... and yes, original was BAD.
Still it has some similarities which shows FPQv2's origins.
Like:

Intro animation


These two guys, they was intro NPC, and now they are two major characters


Weapon/bubble counter


They both has christmas-based level, only this one is hidden


Bramble Scramble rip-off level, that much I love it


Lava-pool level with small bridge in the middle of it


That level


And that is all, I guess.

Progress Report

Unlockables

This is two hidden Christmas-based levels.
It actually a challenge to unlock them.



Announcement

Pre-release TRAILER



And so here it is, FPQv2's trailer, with enRish subtitles.

Progress Report

A little bigger update

So, last time I showed HUB update. This time I went deeper, deeper than just a new level. I've added new unique boss.
So now FPQv2 has 5 bosses.

In-game:


Cut-scene:


See you next time :3

Progress Report

Small update

So the old hub-menu was like this


And now it looks like this

Progress Report

It is not DEAD

For people who thinks different.
It is still in production... but I'm extremely LAZY.
But... I did another hidden level, it called - Fluttershys.



Miscellaneous

New levels

I just wanted to tell you about 2 new levels what I have been added right in MIDDLE of the game... that was just stupid. I rearranged most of switches and variables, created a new plot point and a sense for this.
Damn.
But, I love this new levels, first is a dark and gloomy forest and second is... it's hard to explain, just look at screenshot. Art-house, jesus!
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