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Just doing final checks to balance it out before release~

  • Brady
  • 02/19/2013 06:00 PM
  • 303 views
As title, really.

Everything's actually finished by now. All the maps, monsters, enemies anddd scripting/eventing (what little there is) is finished andd playable already.

But my first playthrough I absolutely pissed through it from start to finish in twenty minutes without any deaths! The intention was that it last closer to 30~40 mins and include a death or two at least.
The bosses are fine actually; they have varying skillsets, stats and tricks to use, but it's the random enemies.

See, the intention was all about carefully conserving your supply so that you have enough stuff left for bosses, but with the normal enemies being fairly easy to push through it's not hard to be fully stocked by the time you reach the bosses.
Most of the difficulty on the bosses really is meant to come from having a limited supply, more than them actually being difficult themselves.

All the classes seem fine though; is more just about the classes as a whole being a bit too strong.
What I've done so far is reduce the total number of ammo for tech skills and increase mp costs for magic, while nerfing the basic attack a bit. Enemies have received a buff in basically all their stats and enemy encounter rates have been increased (since it was possible to go several small maps with no attacks!)

Will update again soon :)