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Four friends from the same university go out camping together. But while gathering firewood, strange sounds can be heard from the forest.
After that, things get gradually worse.
This is the classic camping-trip-gone-wrong movie from the eighties made into a RPG Maker game.

It features a minimalistic soundtrack, with mainly the ambiance of the forest and all the creatures in it accompanying you in the increasingly dark forest.

I recommend turning off all lights, pulling down the blinds and putting on headphones for maximum enjoyment.
Playtime is roughly 20 minutes.
Story is based upon the Skinwalker creature and the stories surrounding it.

Latest Blog

  • Completed
  • SnowOwl
  • RPG Maker VX Ace
  • Adventure
  • 03/06/2013 05:08 AM
  • 10/02/2021 07:23 PM
  • 03/13/2013
  • 333328
  • 59
  • 20214

Posts

Glad you liked it. Watched the video too. T'was good.
Anyway, haven't heard anyone say the changes was for the worse, so I guess that's good. Mission succesful.
Sorry it took so long, but I finally made a little video playthrough of your game. My video isn't particularly interesting, as I took more of passive stance in recording the video, letting the story do the telling and entertaining for me. If you wanna check it out here, you can: The Video.

I really like the changes you made. I feel like it majorly benefited the game. I can't wait to see your next game/visual novel :)
Great game. Going to be adding a playthrough soon on Youtube.

Number of the beast?
Sorry just had to.
Anyway, decided to make another horror game. Keep your eyes open.
Watched it, and chuckled a few times. The stuff on the sides is pretty distracting though.
Also I didn't realize Celeste was that unusual of a name. Maybe I'm damaged from playing RPG's where it's a ordinary name.
I did a video on this, I'll be uploading the next part tomorrow or the day after. Thanks for the wonderful experience, hope you get a laugh from my video.
http://www.youtube.com/user/Projectmisfit?feature=mhee
InfectionFiles
the world ends in whatever my makerscore currently is
4622
This is an exceptionally beautiful game, well done!
I'm cool with that. And yeah, this game is the first of this type I've made, so it's all pretty experimental.
I would definitely love to see more things like this. I feel like if you did more, each one would have the potential to be better than the one before it, especially if you tried new things and experimented with how far you could take the experience. Though I haven't gotten to it yet, I'm planning on doing a playthrough of this game that I upload to Youtube, provided you are cool with that.
So I got quite a few downloads at a pretty fast rate compared to my other projects.
Do you want to see more games like these?
The reason I want to know is to assure me this genre is worth pursuing.

The statistics seem to be in favor of it, but I would love to hear some opinions too. Is one plenty?
Yeah 2D and horror usually don't get along very well, although there are a few exceptions.
I must say for a rpg maker game, this game gave me the chills. That moment when you chose to go outside or not, I was like FUCK that im staying inside, but I believe that is why I got the bad ending. I THINK i will try it again but damnit its creepy xD
It's a pretty short game. I'm sure you can handle playing 20 minutes in a row.
So to answer the question, there is no save feature implemented.
I know this is kinda stupid but, how exactly do you save in this game? I mean, there's no menu so everytime I shut the game up I need to play everything all over again :[
Thanks. Picture at the top looks kinda gray though. Either way, good read. I'm happy you liked the game enough to take the time to write it up and publish it on your blog.
Here it is folks, my review and some questions answered from Snow Owl, I hope y'all enjoy it! Heres the Review. Feel free to leave comments, and once again great job Snowowl!
i was expecting a jumpscare lol
nice very nice
got a bad end though
sad for me
Brady
Was Built From Pixels Up
3134
New version is great stuff, much better than the last one. The player interaction shifted in the right direction, and it's paced out better.

Will need to keep an eye out for your next project~