I had considered adding these scripts:
CSCA Core Script version: 1.0.5, Created by: Casper Gaming
CSCA Difficulty System version: 1.0.3, Created by: Casper Gaming
(Which I will be using in my new game.)
These allow players to choose the difficulty they want.
That way people who felt the game was too difficult
could choose an easier setting, which will auto lower
enemy stats. This could also allow players who felt the
game was too easy to raise the difficulty. I have also found
a way to use this in New Game + so that you can choose a new
difficulty when you complete the game.
I decided to leave Giadon Saga alone for now in fear that
a script like this could ruin or change the game too much.
Creating a save file was easy, its doesn't change the game,
and its simple to use. And you don't have to use it if you
don't want to.