Breath of Fire 0 is a tribute to Capcom's classic RPG series. With several elements from each installment in the series, it doesn't aim to take place in the continuity of the franchise but to pay homage to it by presenting old plot devices with new twists to them.
Why the 8-bit aesthetic?
It is easier for the developer to deal with, and it aims to shift focus from the graphics to the gameplay. And since it's never been done in the franchise before, it's an effort toward adding something new to the series without attempting to outshine those games on this point.
Why use RM2k and not a newer engine?
It is only logical that an oldschool game should run on an oldschool engine. The developer also wishes to complete a project with this engine before moving to another.
Tell me more!
* 8 party members of different traditional BoF clan, including one character from a race that's never had a playable character before.
* No random encounters on the overworld map!
* Reunite nations and learn the truth about the war ten years ago.
* Search for the elder dragons and receive their magic.
* Graphics and sound effects adapted from the NES Final Fantasies, Dragon Quests, Battle of Olympus and many others for that genuine oldschool experience.
When is it coming out?
Currently the first few hours are playable, but there's too much yet to be done to announce an estimated date of arrival. The project has been on-again-off-again since early 2008, so it's no stranger to delays.
Why the 8-bit aesthetic?
It is easier for the developer to deal with, and it aims to shift focus from the graphics to the gameplay. And since it's never been done in the franchise before, it's an effort toward adding something new to the series without attempting to outshine those games on this point.
Why use RM2k and not a newer engine?
It is only logical that an oldschool game should run on an oldschool engine. The developer also wishes to complete a project with this engine before moving to another.
Tell me more!
* 8 party members of different traditional BoF clan, including one character from a race that's never had a playable character before.
* No random encounters on the overworld map!
* Reunite nations and learn the truth about the war ten years ago.
* Search for the elder dragons and receive their magic.
* Graphics and sound effects adapted from the NES Final Fantasies, Dragon Quests, Battle of Olympus and many others for that genuine oldschool experience.
When is it coming out?
Currently the first few hours are playable, but there's too much yet to be done to announce an estimated date of arrival. The project has been on-again-off-again since early 2008, so it's no stranger to delays.
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