If you 'Like' Project: Arcadium on Facebook at:
facebook.com/projectarcadium, then you'd have known that my intention is to shed some light on details surrounding this project in lieu of the screenshots I uploaded today being somewhat delayed. Here goes nothing:
Project: Arcadium is a currently unnamed RPG project I started in 2011. I took an extended hiatus of two years and I'm serious about development again. In that time, the story has gone through tremendous changes. When I began the project initially, the story was only referenced to in selected segments, and while it was in development I didn't have a solid idea of where it was going. Somewhere in those two years of waiting I gained a lot of inspiration, and the story finally has a direction.
Project: Arcadium is based in a world similar to our own with a few major differences. Of course, people don't use magic, but to add some realism I decided to make it a force of technology, even going so far as to explain how it works. Aside from that, the parallels are close to modern society in terms of what the player encounters. All bosses thusfar are human, not monster, the monsters encountered are creatures like snakes and birds, while the more dangerous enemies are boars and such.
Story-wise, this will be a story that attempts to draw seamless parallels to the issues we face today, including poverty, class divisions, entitlements, and such, and how these affect our everyday lives.
I consider myself so a radical when it comes to reality, and I hope to pass on my knowledge of the world through an entertaining medium.
I hope that helped expand upon your understanding of Project: Arcadium, remember to 'Like' Project: Arcadium on Facebook @
facebook.com/projectarcadium