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Announcement

????

Progress Report

What's happening

(Original post: http://noxfuture.tumblr.com/)



A work in progress tileset. I’ll need to add some more floor objects, trees; and maybe darken the bottom of the cliffs a bit more to give a better fading into the darkness feel.
What is happening:

Currently, I’ve been working on making assets for the proof of concept Kickstarter demo. I’ve never done pixel art before; so it’s going to take some time for me to both learn and do these things.

After this demo is complete I’m going to need to learn how to make a game in a proper engine. Likely Game Maker.

Donate Button:

On the suggestion of a previous poster and a few others, I’ve decided to add a donate button. The donate button will help to expedite things dramatically. Specifically, I’ll be able to pay a few people to help me with the assets. Namely Ocean’s Dream (http://oceansdreams.tumblr.com/) for pixel art help, and Audiomew for concept art (http://audiomew.tumblr.com/).

Game Design

Stuff (II)



Here is a much better screenshot, based on Ocean Dream’s original mock up for the premature kickstarter that never was. A lot of thanks to him again for the great materials.

Announcement

Everything went quicker than expected



The first (REALLY EARLY) screenshot of the week, the graphics here were made by both myself and Ocean's Dream. (Ripped, and lightly modified from an earlier mock up he did for me)

I did the walls, floor glyph, carpet, eye pillars, pit tiles, and gold wall ornaments, Oceans dream did everything else.

http://oceansdreams.tumblr.com/

Updated blog link: http://noxfuture.tumblr.com/

Announcement

Up-date

------------------------------
anonymous asked:

"A game I shouldn’t be proud of because most of the game’s resources are not my own." False. You should absolutely be proud of it - it was one of the best things I've played this year. And if you decided to run a kickstarter to have it (and DL) remade entirely with custom graphics I would throw all my money at it.
---------------------

Thank you for the kind words.

You’re absolutely right. I wrote whole essay at a bad time you could say.

I’m not really happy with this blog’s design so this week I hope to get a new blog design implemented. Nothing fancy; just something sleek and easy to update. With the update I’ll post two new early screenshots for my next game.

Announcement

What's next

A few weeks ago I was ecstatic that I was finally finishing Phantom Legacy. After 3 re-writes, and life throwing it's fun little things at me I completed my second game.

A game I shouldn't be proud of because most of the game's resources are not my own.

A game that will only be played by a minority in a tiny community.

In spite of how much of a waste of time it might perceived to have been by some I'm still proud of it. I learned a lot about many aspects of game design and writing making these two games, and will apply all of the lessons I learned in my next project; which will be a legitimate stand alone project, an actual product sold for me; a game I can unabashedly stand by and tell the world "Yes, this is my game, yes I made this."




My original plan was to really buckle down and learn a new skill while writing the remake of Demon Legacy (Renamed "The Book of Legacy"), but life once again reared it's ugly head. While yelling at my boss and walking out of my job can hardly be called circumstance, the job had become such that I was exhausted and cranky during all work days. The labor so intensive at times that I began to lose the feeling in my hands. Though I needed to leave: I should not have done so in the matter in which I did.

So now my time is consumed with writing my next game AND looking for work. I've been networking with local businesses trying to get a freelance tech support thing going, with little success. I've made some new acquaintances but I've only had one small job in the last week. I could easily find another retail job and climb up the ranks, but I'd join the army before I return to that field.

And that's pretty much it. Once I get my life straightened out a bit I'll be free to hone all of my skills and get a lot more done on my next game, and if I can't get out of this jam I'll just become a homeless game designer, making my game whilst sitting in a public library; likely smelling like an old jock strap.

Announcement

Release!

This week has been very, very rough. I wanted to plan something a bit better for everyone. Oh well; here's the game regardless. I'll write a bigger speech tommorrow.

Announcement

Stream time nows

www.twitch.tv/logothx

I'm starting. Come on in if you want to hear me talk to myself.

Announcement

Stream time

Yeah, I probably should have mentioned this sooner. I'll be starting the Demon Legacy stream at 9:00pm est.

Announcement

Release date

Things going alright. I'm pretty sure the game is bug free at this point; but I'm going through another run personally just to be sure. I also wouldn't mind a few last minute beta testers who are confident they can get through the game quickly to stamp out any bugs I miss.

To celebrate the release of Phantom Legacy I will be playing through the entirety of Demon Legacy on Friday August 23rd on twitch.tv (http://www.twitch.tv/logothx). After which I will then post the download link for all to enjoy.

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