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Gameplay: You Can't Ignore Its Girth.
- tardis
- 12/02/2010 10:53 AM
- 34467 views
Legendary Legend
a game by Sibhod
Reviewed for your reading pleasure by tardis
I downloaded this game after seeing some heated discussion about it spring up on IRC, as well as argument about whether or not it deserved to be a featured game.
The prognosis didn't look good, but I had to see for myself. Unfortunately, we start low and snowball from there.
This is the first thing I saw after downloading the game:
Why anyone would actually use the untranslated RM 'installer' is beyond me, but I am thankful to say that due to this, I didn't start with huge expectations. I would have quit a lot quicker if not for this.
I'm going to forgo the traditional review format in favour of something of a play-by-play of the game. Everything you read from this point on was written as I played the game, so it's my immediate impression of what I experienced playing Legendary Legend.
Right out of the gate, the title screen music is some sort of horribly grating insipid upbeat midi. I'm terrified already, but it's nice to not hear any Final Fantasy music or anything I recognize immediately.
Nice photoshop text FX bro.
Textbox intro with visible blue RTP textbox and everything, then we cut to the dorms at the University of Miami. We're introduced to a group of students- Nick, Brian, and Steve. Is that Polyanna from Mother playing in the background? The scenes in the dorm involve a little tussle that ends in the presumable death of an innocent Dungeons & Dragons loving child and some mediocre banter. Cute, but stale. This looped earthbound music is really starting to get to me. All are shocked at the appearance of a mysterious fat man in a hat wearing some form of burlap sack robe. I think he's offering the characters psychotropic drugs of some kind. Something about "If the trip doesn't kill you." I don't even. The protagonists are proclaimed the "chosen ones" and are sent off on some sort of magical journey with a hearty "SHABONG."
Dude. Bong. He IS offering them drugs.
Masterful dialogue.
Cue screen tint transition to idyllic RTP village. The characters come to the conclusion that they have "GONE BACK IN TIME" (direct quote) and that they are "doomed to become lowly serfs in the feudal system!" (direct quote)
You can't make this shit up.
Run away while you still can.
Long story short, the crew meets up with "Rixislennia'Enlokulier-Horalenfilaasimelle, elven ranger!," a green-haired manlady with a horn- yes, like a unicorn- who forms them into an RPG PARTY. It's been a while now, and I'm still just scrolling through text. I'm starting to despair at the thought of ever actually getting to play a game in amidst all these insipid jokes about poking people with sticks and humorously named pubs, like the tee-hee worthy "Fornicating Goblin." Five seconds in RTPworld, and one of the characters has magically set a dog on fire.
You can't make this shit up.
Our heroes join up with Rixis(etc), get outfitted at the local Weapon/Armour shop(both shops share a building, of course) and AT LONG LAST, I get to control my characters! I hit up the local save point so I wouldn't have to sit through all of that shit again. I explored some houses. Judging from the fact the first one I barged into poked fun at the RPG trope referenced in this very sentence, I expected full-on RPG content to be found at every turn. I checked pots, dressers, miscellaneous items of furniture, everything. The two things I found that were actually interactable in the houses I checked were a bookcase with some unfunny fantasy book names and a pot that said "This is a pot!"
OH GOD IT HAS BECOME SELF AWARE RUN
One of the (very) few laugh-out-loud moments of the game came when I discovered a statue in town that told me if I started talking to statues, I'd never stop. Some graves in town had some pretty humorous flavour text as well.
Let's skip ahead a bit.
Went to the inn, ninja in my room, party leaves the in. LONG CUTSCENE.
I'm supposed to go invade some noble's house. Okay whatever. Rixis the Manlady goes to infiltrate the noble's house. My party watches through the window. They think they see the noble accosting their Obviously Hermaphroditic acquaintance. Then AWESOME SHIT HAPPENS:
This one totally came out of left field. I laughed pretty hard, even if it was just from the shock of the totally ridiculous splash screen popping up out of nowhere.
I found myself pausing to reflect at this point- the whole intro would have been a LOT less awful to sit through had it all been done in these comicbook splash screens. I could almost stand to look at that rather than the horrible RM graphics for the extreme period of time each cutscene seems to take.
I digress. Turns out I was breaking into this mansion to save- you guessed it- the princess. Oh, I didn't have to go looking for her or anything. The endless cutscene took care of any exploration I would have had to do, so I don't have to worry my pretty little head. Thus far I've gotten in about a solid minute and a half of actually controlling my characters and about 20 minutes of endless cutscenes and paging through text. Oh look, it's the title card that signals I'm finally into the game and out of the intro. About damn time.
I just love those shockingly deep internal monologues, don't you?
Some other stuff happens, and we're finally introduced to the antagonists. As expected, it's some mysterious asshole in a throne facing away from the player and his evil henchman, some white motherfucker with cornrows or some shit. I don't even care any more, can I fight shit yet? Cut back to my party and I've been joined by Zegi, the Cleric of Raping Little Girl Booty. I wish that was his real title, but the game throws some "goddess of love" bullshit at you that's more creepy than anything else. Oh shit, I'm on a world map!
FIRST EVER RANDOM ENCOUNTER YEAAAH NOW THAT'S MORE LI-
default rm2k3 battlesprites against the default rm2k3 plain backdrop face dangerously close to palm--
Maybe the fight itself won't be so bad. Maybe I have some cool ski- all skills suck just mash attack
Did I mention I can't even RUN from the random encounters? This is the first RM game where I have actually used autobattle. No shit. I do want to call some attention to the actually pretty okay custom/mostly custom battler sprites. If the whole game looked like that, I'd be a lot more interested in... Well, looking at it.
truly inspired mapping
Some other stuff happened, I wound up in a cave. This game gave me a terrible infection in both eyes, because I just couldn't see playing any more.
Legendary Legend is clearly an older RM* game, created by an author with very little knowledge of the programme or good game design in general. After what felt like an eternity of truly terrible cutscenes, I finally got control of my characters for an extended length of time. At that point, the only thing I can compare exploration in this game to is Quest 64 on the N64. In Quest 64, you walk from location to location across pointlessly huge grassy field maps, never stopping to explore anything or search for items or do side quests because there is nothing. You just follow the damn road until you hit the next town or inn or whatever. Add truly bland, uninspired maps using tilesets compiled with no thought toward graphical consistency, and you've got a visual recipe for disaster.
The writing in this game is dreadful. Truly uninspired and sincerely unfunny humour the author seems to feel the need to interject every few moments in the hope of sparking a 'choice catchphrase' that will become INTERNET PHENOM. Every single character in this speaks in the same disgusting 13-year-old-internet-dweeb-speek that all webcomic authors seem to think is just ever so adorable. Occasionally, it all breaks down into the worst type of otaku-ese verbal self-masturbation- read: "Nick = Warrior = Can't possibly take that demon thingie." and "His taint is still upon me. I can feel it!"
At the end of the day, Legendary Legend fails in even the simplest aspects of game design. The writing could be pretty enjoyable if you're 13 or have never read a book in your life, but it's not enough to carry an otherwise really disappointing game. Not only is it disappointing in terms of content and game design, but it's barely a game at all- it's an interactive webcomic with shitty RPG Maker battles. If you're looking for an enjoyable gaming experience, I suggest you seek elsewhere.
If you are looking to read a webcomic, the author of this game has made one! Sibhod should stick to webcomics- it's actually pretty good from what I've seen. You can find that here at his site here: http://www.valsalia.com/llarchive.htm
i probably waited too long to do this.
Posts
how would you know
also it's easy to tell how unfunny it is just by checking a few of the screens and no one has said this game has anything going for it but humour afaik so...
Because the hate began literally instantly, and it was a stark contrast to the response it was getting before.
And as far as the screenshots go -- again, different strokes, different folks.
author=sbesterPeople were overwhelmingly supportive of Hitler too before he started subjugating Europe and killing Jews
Actually, at the time it was first featured, the game page's wall was filled with ONLY positive comments and the reviews were both 4/5. The staff had no reason to believe any of this would happen.
when a game gets featured, more people will play it, and thus there will be more people to dislike it
seems perfectly reasonable that people would start hating on it pretty much instantly upon getting featured
to be fair i'm only half-reading most of the shit here so maybe i'm misinterpreting your point idk
my point with screenshots was that even the positive reviews said the battles were basically worthless and the main draw was just the jokes, right? and you can get a feel for those jokes just by checking a few screens and instantly tell whether it's your thing or not, without playing it at all
the bit about it being unfunny was just me being snarky because i did play this (albeit not for very long!) and did not enjoy it or find it funny at all
seems perfectly reasonable that people would start hating on it pretty much instantly upon getting featured
to be fair i'm only half-reading most of the shit here so maybe i'm misinterpreting your point idk
my point with screenshots was that even the positive reviews said the battles were basically worthless and the main draw was just the jokes, right? and you can get a feel for those jokes just by checking a few screens and instantly tell whether it's your thing or not, without playing it at all
the bit about it being unfunny was just me being snarky because i did play this (albeit not for very long!) and did not enjoy it or find it funny at all
People were overwhelmingly supportive of Hitler too before he started subjugating Europe and killing Jews
Now you're doing way too much. *insert laughing smiley*
when a game gets featured, more people will play it, and thus there will be more people to dislike it
seems perfectly reasonable that people would start hating on it pretty much instantly upon getting featured
The game had 1800 downloads prior to getting featured. If it was really that awful, more people would have spoke out about it.
author=Magiauthor=sbesterPeople were overwhelmingly supportive of Hitler too before he started subjugating Europe and killing Jews
Actually, at the time it was first featured, the game page's wall was filled with ONLY positive comments and the reviews were both 4/5. The staff had no reason to believe any of this would happen.
You completely missed my point.
no. you missed the point. the reason people pretended to like this game was to placate its hunger for expansion. although rmn did not want to go to war at the time, it was perhaps the wrong decision in retrospect. but who can say you or I would not have made the same choice. what matters is now. launch the tomahawks.
author=Jericho
no. you missed the point. the reason people pretended to like this game was to placate its hunger for expansion. although rmn did not want to go to war at the time, it was perhaps the wrong decision in retrospect. but who can say you or I would not have made the same choice. what matters is now. launch the tomahawks.
post of the year
author=Jericho
no. you missed the point. the reason people pretended to like this game was to placate its hunger for expansion. although rmn did not want to go to war at the time, it was perhaps the wrong decision in retrospect. but who can say you or I would not have made the same choice. what matters is now. launch the tomahawks.
You deserve a medal
<kahna> all you have to do
<kahna> is look at the game profiles
<kahna> of those advocating this feature
<kahna> and everything makes sense
kind of funny that 'newdisciples' is making the accusation that dissenters of this feature are operating under the agenda of wanting their own game to be featured when in reality those in opposition are demanding a higher standard, meaning if their own games were to be featured they would - by their own policy - be required to embody an exceptional level of quality. in any case this can only be a good thing.
meanwhile advocating the ennoblement of poor or substandard products is more clearly a play to engender an environment in which one's own mediocrity can in the future be elevated in similar fashion.
it is not difficult to know what to think of those who oppose meritocracy.
<kahna> is look at the game profiles
<kahna> of those advocating this feature
<kahna> and everything makes sense
kind of funny that 'newdisciples' is making the accusation that dissenters of this feature are operating under the agenda of wanting their own game to be featured when in reality those in opposition are demanding a higher standard, meaning if their own games were to be featured they would - by their own policy - be required to embody an exceptional level of quality. in any case this can only be a good thing.
meanwhile advocating the ennoblement of poor or substandard products is more clearly a play to engender an environment in which one's own mediocrity can in the future be elevated in similar fashion.
it is not difficult to know what to think of those who oppose meritocracy.
ciel I remember a long time ago I got miffed because I said you were never serious in any of your posts or some shit like that I don't remember. I think it was like 'hey be more serious and upfront about what you really mean' or some shit like that I really don't remember, you may, though.
I take that back. You say some real shit, pretty much all the time. I'm not sure what it is but keep doing it.
I take that back. You say some real shit, pretty much all the time. I'm not sure what it is but keep doing it.
author=Magi
People were overwhelmingly supportive of Hitler too before he started subjugating Europe and killing Jews
Its official, Legendary Legend has officially been compared to Hitler.
author=Ciel
<kahna> all you have to do
<kahna> is look at the game profiles
<kahna> of those advocating this feature
<kahna> and everything makes sense
kind of funny that 'newdisciples' is making the accusation that dissenters of this feature are operating under the agenda of wanting their own game to be featured when in reality those in opposition are demanding a higher standard, meaning if their own games were to be featured they would - by their own policy - be required to embody an exceptional level of quality. in any case this can only be a good thing.
meanwhile advocating the ennoblement of poor or substandard products is more clearly a play to engender an environment in which one's own mediocrity can in the future be elevated in similar fashion.
it is not difficult to know what to think of those who oppose meritocracy.
That's exactly the shit I'm talking about right there.
You just put down all the people who ARE advocating this feature, like their opinions don't matter because they haven't made anything themselves or they aren't as experienced with the maker as you are.
Those in opposition to the feature, namely you, Magi, and Feld, are obviously quite experienced with game design and probably take this 'getting featured' business a lot more seriously than most others. But ya know, that doesn't give you the right to dump on a featured game because you didn't like it. There are still people who like this game quite a bit, and two staff reviewers (who have played more rm games than pretty much anybody, look at their profiles) are amongst them.
I made my project in like 2 weeks, so believe me when I say I'm in no way trying to lower the site's standards to make my project an eligible contestant for the feature. I simply believe that this particular creator did nothing to deserve the kind of negative attention you're throwing at it, and you should probably just get over yourself.
But ya know, that doesn't give you the right to dump on a featured game because you didn't like it.
actually everyone has this right and if they did not this site would be awful
author=JerichoBut ya know, that doesn't give you the right to dump on a featured game because you didn't like it.actually everyone has this right and if they did not this site would be awful
That should have read "dump on this game so nastily". It's 3:30am here, I'm tired and I'm giving up on defending this game. I just think people are being spiteful about it. It's easy to take shots at a noob like me, but we'll see how you detractors feel when it's YOUR game getting mercilessly ripped on.
author=newdisciplesauthor=JerichoThat should have read "dump on this game so nastily". It's 3:30am here, I'm tired and I'm giving up on defending this game. I just think people are being spiteful about it. It's easy to take shots at a noob like me, but we'll see how you detractors feel when it's YOUR game getting mercilessly ripped on.But ya know, that doesn't give you the right to dump on a featured game because you didn't like it.actually everyone has this right and if they did not this site would be awful
Shooting is pretty much what criticism is all about. People wouldn't even care if it isn't featured. If my own game is criticised to this point, i would improve at it rather than shoot back. While i know you are pissed that there are people who are shooting this game, this is what criticism is all about. It's a harsh world out there. What would the world be without harsh criticism?
I think you have yet to seriously see the outside world. And I also think you're overreacting.
Though I must say, this kind of criticism just for this game is really unnecessary, since the author has pretty much moved on to other things and is an old game per say. He won't come back, really. So these people are really shooting at the wall. Doesn't hurt to voice out though, of course.
author=sbesterauthor=JerichoA Gundam Mech!
but this is besides the point. what if goku piloted....a mech
when i was... i think 12 i made a game in rpgmaker 2000 where i believe exactly that happened. gundam mech and all. i wonder if i still have it.
Personally I thought this game was amazing!!
While the background plot was a standard mockery of a cliche, the dialogue was mostly sharp, spicey and hillarious! Also I thought that in every situation the heroes found themselves in, there were many, many unexpected twists and interesting ideas that Sibhod played with.
Although, at the beginning, there were some dodgy lines, things got funky real quick!
The game definately has serious flaws were exciting gameplay is concerned but the generic battles despite being slow and uninspired didn't bother me too much (though I can definately understand why people could hate this!).
I don't think this game deserves as much hate as it seems to be getting, nobody should be threatened by the fact it got featured. Being heavily focused on dialogue theres no way that everyone will like this game but it seems like a lot of people want to see this game crash and burn and are going out of there way to make this happen!
I know I'm repeating a lot of stuff that has been said already but thats how I feel!
Oh! and sorry if this sounds too much like a review I can't help it!
While the background plot was a standard mockery of a cliche, the dialogue was mostly sharp, spicey and hillarious! Also I thought that in every situation the heroes found themselves in, there were many, many unexpected twists and interesting ideas that Sibhod played with.
Although, at the beginning, there were some dodgy lines, things got funky real quick!
The game definately has serious flaws were exciting gameplay is concerned but the generic battles despite being slow and uninspired didn't bother me too much (though I can definately understand why people could hate this!).
I don't think this game deserves as much hate as it seems to be getting, nobody should be threatened by the fact it got featured. Being heavily focused on dialogue theres no way that everyone will like this game but it seems like a lot of people want to see this game crash and burn and are going out of there way to make this happen!
I know I'm repeating a lot of stuff that has been said already but thats how I feel!
Oh! and sorry if this sounds too much like a review I can't help it!
author=eplipswich
Shooting is pretty much what criticism is all about. People wouldn't even care if it isn't featured. If my own game is criticised to this point, i would improve at it rather than shoot back. While i know you are pissed that there are people who are shooting this game, this is what criticism is all about. It's a harsh world out there. What would the world be without harsh criticism?
Though I must say, this kind of criticism just for this game is really unnecessary, since the author has pretty much moved on to other things and is an old game per say. He won't come back, really. So these people are really shooting at the wall. Doesn't hurt to voice out though, of course.
I have found it quite peculiar he hasn't returned here, I'm sure he will one day though, and he'll have a lot of reading to do lol.
I won't lie though, I'm shocked at the backlash this game received as well. I thought Fable of Heroes was much more deserving of the criticism (damn you, slow walk speed!). But seriously, constructive criticism isn't the main feature of this discussion.
author=tardisauthor=sbesterwhen i was... i think 12 i made a game in rpgmaker 2000 where i believe exactly that happened. gundam mech and all. i wonder if i still have it.author=JerichoA Gundam Mech!
but this is besides the point. what if goku piloted....a mech
I need to play this!