^The trailer I'm gearing up to put on Greenlight, if you missed it the first time around.
I've been quiet for a long while during the home stretch of game development, but not for lack of work. The game is now fully playable from start to finish, with a story mode and arcade mode locked in. It felt great to see that final scene snap into place.
I've cut an alpha version of the game for limited testing on PC and Mac. If you're interested in being an alpha tester, let me know! I'm sure there's lots of balancing to do (I've already heard it's too hard) but I can guarantee that I was able to beat the game fair and square.
Thanks for following along with this game's dev process! Hope to have the final version out shortly. Also, check out the new itch.io page if you haven't seen it yet.