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SYNOPSIS and STORYLINE
This game includes the following: Sexual themes, political and religious themes, references to alcohol, blood, and vulgar language. Play at your own risk!

Demon Hunter is an old-school Turn-Based styled RPG game mixed with "monster capture" elements similar to games like Pokemon and Persona. The game features a simple, yet effective alchemy/crafting system with 50 different recipes to learn and master. The game also features a weapon/armor randomizer, where each drop can roll randomized stats, ranging from very common items to super rare legendary items with boosted stats. The game features 65 capturable demons.

Demon Hunter's story revolves around a young boy by the name of Alex, who is chosen by the Holy Order, the Demon Hunters to partake in the Demon Hunter Trials, where youth from around the world are sent on a journey to defeat the evil entities known as "Legion". Alex soon finds out that there is much more to his mission than just destroying demons and saving towns...will he succeed in liberating the world of the Legion, or will he fall like so many before him...?

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  • Completed
  • Fernyfer775
  • RPG Maker VX Ace
  • Adventure
  • 04/12/2015 06:16 AM
  • 09/14/2023 04:36 AM
  • 04/10/2015
  • 115659
  • 27
  • 3640

Posts

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You may want to host the download on site. Everytime I try to download the game it fails to initiate and just opens up yet another page asking me if I'm robot in order to initiate the download.
I'll go ahead and upload it here as well, thanks for the heads up!
I like the dialogue in your game, but i cant get past the "Infinite Strikes" attack, when it tells me to press A i get it wrong every time, and iv'e pressed multiple buttons
author=monochrome08
I like the dialogue in your game, but i cant get past the "Infinite Strikes" attack, when it tells me to press A i get it wrong every time, and iv'e pressed multiple buttons


I had gotten previous reports of the tutorial blocking people from proceeding so I went ahead and made some slight changes to it. The download link has been updated to reflect the changes and players may now "skip" the tutorial if they're unable to do the finisher correctly.
Hi Fernyfer775

I got two bugs:
1. Esunaga heals your enemy of your so hard placed status effects.
2. I'm stuck near the End when on the mission from the World End. Each time I want to fight the guardians in the town's caves the game crashes.

Hope you can fix it soon.

You finishers are playable, the time is right for me but the healing could be more.
Divine... heals more.
@Firefly84:
Can you post a screenshot of what/where the game crash is happening?


I have fixed the Esunaga and slightly buffed the Medic AOE finishers as well, but won't implement those changes until I can fix whatever is wrong with the Guardians.
Where do I get the explosives to blow up the rocks?
author=The_Stillborn_Child
Where do I get the explosives to blow up the rocks?

When you get back to Accu City, you speak with Valentino (next to Anastasia's House) and he tells you to check around town.

Spoiler:
After you speak with Valentino, there is a hooded man in the Inn//Diner that you talk to that will tell you where to get a bomb.
The bug with the shrine guardians is finally solved.
But where do I find the first weapon of the gods?
And when can I enter the cave west of the entrance to the World's End?
author=Firefly84
The bug with the shrine guardians is finally solved.
But where do I find the first weapon of the gods?
And when can I enter the cave west of the entrance to the World's End?


Spoiler:
The cave to the west of World's End is the final step to completing the Weapon of the Gods quest.

The very 1st clue to the weapon leads you to Elkin Tunnels where you fought the 1st Legion.
Found the first hint. For the second I sought each bit of sand in and around Accu City, Hyrupe and Blisom Town. Am I blind or at the wrong place?

Found it at last.
author=Firefly84
Found the first hint. For the second I sought each bit of sand in and around Accu City, Hyrupe and Blisom Town. Am I blind or at the wrong place?
Found it at last.


Hehehe, glad I made it hard enough to find but not impossible. It is for the most powerful weapon in the game after all! :D
I finally beat the game.

But I miss two or three things:
In Hyrupe Melissa said something about a final battle against her. But where is she?
I haven't found Ring Mold III anywhere. So the crafting can't be completed.
The final finishers of Alex and Moggo aren't stronger than before what's a bit disappointing.

But in all the game is superp! :)
author=Firefly84
I finally beat the game.
Woohooo! :D

The final fight with Miranda is in the Drupe Oasis within a cave. It's a little tricky to find, but it would be directly south of the entrance to World's End.

As for the Ring Mold III, they should be sold by one of the vendors in Haven (where you recruited the Archangel Xanthan at), and also found within the same cave that Miranda is in.

The final finishers of Alex and Moggo aren't stronger than before what's a bit disappointing.

The formula for Moggo's finisher goes up from 9.5x his base Attack power to 12.75x his base attack power, which should yield about 300 more damage at 100 attack power.

Alex's is similar. It goes from 1.25x his base attack power (per hit) to (1.75x + 10% bonus damage). It's hard to notice at high levels I guess since you're already hitting in the 700+ range so often, but they are indeed stronger. :p

I am super glad you found it to be superb! :D
You should totally do a quick review for me, it would help me out a ton!
author=Fernyfer775
author=Firefly84
I finally beat the game.
Woohooo! :D

The final fight with Miranda is in the Drupe Oasis within a cave. It's a little tricky to find, but it would be directly south of the entrance to World's End.

As for the Ring Mold III, they should be sold by one of the vendors in Haven (where you recruited the Archangel Xanthan at), and also found within the same cave that Miranda is in.

I am super glad you found it to be superb! :D
You should totally do a quick review for me, it would help me out a ton!


I found that cave and the only seller of the last alchemy-recipe and ring mold III.
You should insert the crafting-recipes for the sunstones (Rings I - III).
Perhaps you can learn the recipes when you buy them...
After the final fight with Melissa she said something about an ancestor.
In this context ancestor is wrong, better use descendant.
In the end I used cooking the EXP-recipes to excess. But when eating them the game lagged extremly (for a while).
The clues when trapped under Hyrupe are not helping (something about golden...)
You got no achievement for catching every demon (Moggo's final finisher comes earlier).

When I replay the game, I will check some of the other demon-classes and look for more grammar errors.
That's all very useful feedback, thank you for that! I've made some adjustments that will be released in v1.2 once I've accumulated enough feedback to warrant updating the download file! :D
I found that cave and the only seller of the last alchemy-recipe and ring mold III. You should insert the crafting-recipes for the sunstones (Rings I - III). Perhaps you can learn the recipes when you buy them...
I made some adjustments and there are now more vendors who sell Ring Mold III.
I also forgot to add the recipes that use the Sunstones, and those have been implemented as well (oops). As for learning them when you buy them, I am currently trying to fix that issue...you should technically automatically learn it when purchased, but the script I'm using is being weird so for now, the player has to manually use the recipe to learn it. :X I'll get that fixed as soon as I can figure it out.

After the final fight with Melissa she said something about an ancestor.
In this context ancestor is wrong, better use descendant.
Good catch. That has been fixed! :D



author=Fernyfer775
That's all very useful feedback, thank you for that! I've made some adjustments that will be released in v1.2 once I've accumulated enough feedback to warrant updating the download file! :D
I found that cave and the only seller of the last alchemy-recipe and ring mold III. You should insert the crafting-recipes for the sunstones (Rings I - III). Perhaps you can learn the recipes when you buy them...
I made some adjustments and there are now more vendors who sell Ring Mold III.
I also forgot to add the recipes that use the Sunstones, and those have been implemented as well (oops). As for learning them when you buy them, I am currently trying to fix that issue...you should technically automatically learn it when purchased, but the script I'm using is being weird so for now, the player has to manually use the recipe to learn it. :X I'll get that fixed as soon as I can figure it out.

After the final fight with Melissa she said something about an ancestor.
In this context ancestor is wrong, better use descendant.
Good catch. That has been fixed! :D



There's another sentence of Miranda before she gives you her Anklet:
Such a momentous deed needs not to go unrewarded. Here take this.
Or better: must be rewarded.
Just as a bit of info to you guys, Persona doesn't have a monster capture system, unless you are talking about elements from the first two games, which only lightly took from the monster catching system. I think you meant to say 'Shin Megami Tensei' games, because THOSE games (Persona being a sub game line) were ones with demon catching systems...
BUUUTTT other than that, great great job with the game, I like it a lot ^^ Sorry, just like to word vomit info at times.
author=midknightblu
Just as a bit of info to you guys, Persona doesn't have a monster capture system, unless you are talking about elements from the first two games, which only lightly took from the monster catching system. I think you meant to say 'Shin Megami Tensei' games, because THOSE games (Persona being a sub game line) were ones with demon catching systems...
BUUUTTT other than that, great great job with the game, I like it a lot ^^ Sorry, just like to word vomit info at times.


Thanks for the word vomit, and I'm very glad you like the game a lot! :D
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