New account registration is temporarily disabled.
0 reviews
  • Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Copy Girl is an action platformer inspired by games such as Mega Man, Rayman and Donkey Kong Country


You are Copy, a security robot at an important facility where is locate Grid, the mainframe of the cyberspace, along with other top class robots.

You commit a terrible mistake allowing a virus to get through, which puts everyone, and your job, at risk. All robots are infected and go mayhem, but the mainframe is safe... for now.

Copy will take matters into her own hands, tracking down the rogue robots and reversing the effects of the virus.

The game will contain over 8 levels, each with unique bosses, which you must defeat in order to obtain new weapons.

Goals:
  • Fast paced platforming
  • Colorful levels each with a unique feel
  • Interesting bosses and mini-bosses
  • 8 different weapons that are useful in many situations


Devs:
Henrique Lazarini (7Soul)
Matt Gruber (Tokinsom)

Follow us:
On Twitter @CopyGirlGame
Our Tumblr devlog
On IndieDB

Latest Blog

Development of the music stage

Our third planned stage is based on music. This stage belongs to the boss Fuze, a rockstar-type character

My concept for the level is to represent her character through the changes in the scenery.

(these are all concept images, not in-game yet)

The stage starts out with scenery based on classical music, with brass wind instruments as a main theme:



The Sound Ribbons will push the player up or down, depending on the color

The level will then transition to a more modern setting. The middle point will be a mini-boss battle that will involve this pink and green water, which I’m still trying to figure out exactly the mechanic behind it



The second part of this stage will have a more vibrant feel to it. The concept here is that Fuze has redecorated the place by painting it green and pink, and throwing ribbons everywhere. Here the scenery represents string instruments, with this keyboard motif, and guitar enemies




A blue guitar shooting musical notes


A jumping pink guitar


A singing siren
  • Production
  • Commercial
  • 7Soul
  • Construct 3
  • Platformer
  • 08/11/2015 08:03 AM
  • 10/23/2015 08:19 PM
  • N/A
  • 25851
  • 21
  • 0

Posts

Pages: 1
Addit
"Thou art deny the power of Aremen?!"
6394
Hey, this is looks pretty good! It definitely has that retro vibe / classic Mega Man feel to it that I definitely appreciate and I hope that you post more about this project over here in the future, because I would love to try this out someday. And, holy crap, you can even stick to the walls and dash just like in Mega Man X! What’s not to like?

I’m giving this is a subscribe for now. Good luck on this! :)
Could buy that if it was released on console!
This looks pretty boss! Subbed.
Pages: 1