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Let's Play: Iron Gaia - Part 2

Posts

Pages: 1
Max McGee
with sorrow down past the fence
9159
Starting 3:30: it's not Sigmus it's Carter I'm sure you know that by now since you're 5 videos deep. Yes I used different facesets for the same characters to try and show different emotions and angles. But the different faces actually came from different characters so yeah...it was a mad strange and awkward choice.

The 'download your menu' thing was an interesting choice that likewise I now find myself scratching my head about. I'm pretty sure it was inspired by MGS2. Iron Gaia's save system is weird. You do get save anywhere once you unlock the menu. Until then you get these portable save terminals that act like combination ink-ribbons and typewriters from Resident Evil. It's fucking weird.

You pronounced opaque correctly.

Armand Carter's date of birth was IIRC 2186 so he's actually 194 years younger than you XD.

Yes Jesus exists this is the real world just far in the future you probably know that by now too.

Iron Gaia is really full of self-conscious self-referential lampshade hanging. It is odd.

sorry mario but your princess is in another castle

STRAIGHT UP MARIO IS ONE OF THE THINGS YOU CAN GET OUT OF THAT STASIS CHAMBER ON NG+

It would be fascinating to see you LP IGV after LPing this. While maybe 20-35% of the problems carry over, overall it's 300-500% better. The amount I learned about game design between '02 and '06 is nuts.

I actually agree with you about random encounters. In IGV all encounters are at least potentially avoidable. All my games since 2008 have had on-touch encounters too.

I have no idea why your proggie crashed at the end, I don't think that was Iron Gaia's fault though.
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3229
author=Max McGee
Starting 3:30: it's not Sigmus it's Carter I'm sure you know that by now since you're 5 videos deep. Yes I used different facesets for the same characters to try and show different emotions and angles. But the different faces actually came from different characters so yeah...it was a mad strange and awkward choice.

Yeah, I get a lot of stuff mixed up during my LP videos - apologies! I can understand where you're coming from re: different emotions, and at the time, resources like facesets were limited, so it's understandable why you used that solution. Like I said in the video, though (I think? It's been a while lol), I'd have stuck with the one face graphic, personally.

The 'download your menu' thing was an interesting choice that likewise I now find myself scratching my head about. I'm pretty sure it was inspired by MGS2. Iron Gaia's save system is weird. You do get save anywhere once you unlock the menu. Until then you get these portable save terminals that act like combination ink-ribbons and typewriters from Resident Evil. It's fucking weird.

I'd understand why you wouldn't necessarily have Save Anywhere (although as I've said a lot, I plain don't agree with it), but yeah, this mechanic, whereby you could Save Anywhere after reaching a certain point in an area, was just confusing.

You pronounced opaque correctly.

Whoop!

Armand Carter's date of birth was IIRC 2186 so he's actually 194 years younger than you XD.

Bah, technicalities

Yes Jesus exists this is the real world just far in the future you probably know that by now too.

Yep. There's even an America and everything

Iron Gaia is really full of self-conscious self-referential lampshade hanging. It is odd.

I think it's fun and adds to the personality of the game.

STRAIGHT UP MARIO IS ONE OF THE THINGS YOU CAN GET OUT OF THAT STASIS CHAMBER ON NG+

NG+??? Interesting...

It would be fascinating to see you LP IGV after LPing this. While maybe 20-35% of the problems carry over, overall it's 300-500% better. The amount I learned about game design between '02 and '06 is nuts.

I might do - will see.

I actually agree with you about random encounters. In IGV all encounters are at least potentially avoidable. All my games since 2008 have had on-touch encounters too.

Goooood! :D

I have no idea why your proggie crashed at the end, I don't think that was Iron Gaia's fault though.

Probably not - I haven't experienced any other crashes of its type since. Naturally, as I'm running this game on Windows 8.1 on a MacBook Pro, I'm gonna run into a bunch of issues.
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