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Rabbit PUNCH!

  • Kylaila
  • 10/13/2015 05:41 PM
  • 453 views
Rogue Rogue Rabbit Puncher is a game about punching rabbits through 10 dungeon levels. Encounter three types of differently colored walls, rabbits, rabbits and a pogo-rabbit!

You have the ability to jump with spacebar, and the ability to punch with ctrl.

"Rouge Rogue Rabbit Puncher is a rogue-like where you navigate a dungeon in search of the killer rabbit that killed your family. Having spent the past 7 years training in the martial art of punching, you descend the beast's lair in search of vengeance..."

Says the page. You start medias in res so this story portion may be completely oblivious to you and destroy the little guidance you have.
A line of the nature of "I will finally find the murderer" would do the trick to pull the ending sequence and the game together.
The whole game is too easy, a lil slow and fairly repetitive in its nature, but fun enough to string you along for the 10 floors you traverse.

You start in the dungeon, and in the dungeon you can walk down stairs after stairs until you finally find the one rabbit of all ..
Rabbits are scattered among the dungeon, but can easily be avoided if you want to. Or punched if you want to. I found jumping to be more of an evasive measure, but never had any real use for it.
If you hurt an enemy, they will be unable to attack for a bit, so you can abuse this to chain your attacks while following their zig-zag wriggling bodies until they blow up into tiny little bloody pieces scattering across and splattering the floor.
So following their movement is more important than anything else.
Vice versa, if you are being attacked, said attacks can easily chain up and leave you vulnerable until you can sidestep properly and get back to them. .. or just move on.

Your healthbar regenerates between floors, or every few floors. It is very very generous, and I never found myself in danger, or anywhere close to it. You can easily avoid fights, if you do fight you lose only very little health, which made it a very very easy game.

The only bossfight you have I avoided, because I frankly didn't seem to hit the thing. And it was easy to avoid the pogo-attacks, too, so just moving along and going to the stairs did the trick.

The dungeon itself is fairly interesting by itself as you cannot make out dead-ends straight away and need to keep the general layout in your head later when they can get fairly large. I would've loved to have more to do in the dungeon. Punching rabbits didn't feel very satisfying so I only did it occasionally.

There isn't much variety to it, tho, as the only changes are slight changes in the color palette toward a more serious and gloomy atmosphere, the rabbits also changing to greyer color and gaining more HP. They do not grow stronger in their attacks.
So with the three different dungeon segments you also have different music, which is probably the highlight of the game, as it is mild, but also catchy.
It also shows the progression of the game, as it gets increasingly higher in tension until you finally find the last rabbit of all.
I really would've appreciated more of a fight just before that, but it ends suddenly and easily.

You punch rabbits. And then jump across the halls, and then you go find more rabbits.