Riffelator and Riffles:
HP: 99 999(Riffelator) // 40 000(Riffles)
MP: 9999 (Both)
Difficulty: 4/10.
Hint: Riffelator can not be killed, so just go all out on Riffles!
Shadow Master and Shadow Beast
HP: 31 000 (Master) // 99 999 (Beast)
MP: 50 (Master) // 9999 (Beast)
Difficulty: 7/10.
Hint: Try and kill Shadow Master quick! The more turns that go by, the more allies he gets! The battle will get progressively more deadly as time goes on, so finish it quickly before it becomes (seemingly) impossible!
Heptopus and Hepto Physical, Magical, Status, All.
HP: 40 000 (Hepto) // 20 000 (Physical) // 15 000 (Magical) // 10 000 (Status) // 25 000 (All)
MP: 9999 for all except Physical, who has 0.
Difficulty: 6/10 with the orbs in battle. 7.5-8/10 with just Heptopus.
Hint: You CAN kill all of the helpers off, but that's not suggested. For a much easier battle, kill all but 1 of the helpers and then aim at Heptopus. He'll be left with an attack that only targets a single character and will not be very harmful to your group.
For a much harder battle, kill all of the helpers off first to allow Heptopus to transform in to his second form. He'll have party-blasting attacks--near all of which have a status effect linked to them.
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Corbenik Physical (Red) and Magical (Blue).
HP: 33 000 each.
MP: 1000 for Physical, and 9999 for Magical.
Difficulty: 8/10
Hint: First aim for the Magical aspect of Corbenik. After that, focus on the Physical. If you do it in reverse, make sure the REFLECT field is not in effect.
Goddess/Devil JO
HP: 45 000
MP: 9999
Difficulty: 6/10
Hint: All of your attacks will recover the Goddess, so wait until she switches in to her DEVIL form before assaulting her.
**Final Boss**
Lost Anges
HP: 99 999
MP: 9999
Difficulty: 7/10
Hint: Go all out here, as Anges doesn't have much on the side of status altering attacks.










