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Game Completed: Data collected and a possible tutorial?

So, Curb the Population! is completed and will only really be updated if any problems or errors are found in the game. I would like to take some time and analyze some of that data I have collected when it comes to player choice. The decisions on who should live and who should die can all be compiled and viewed on my website here.

As of right now, I would say that player choice has been pretty predictable with players choosing the intelligent, yet blind, October the most (45 times as of right now) to be one of the survivors. On the opposite end of the spectrum, we have Lorcious the clog-wearing, food critic who has only been chosen 8 times. Still, I find it very intriguing how the other characters have panned out in the decision process and will be interested to see in the future how the data grows.

On another note, I was wondering if anyone would benefit from me creating a tutorial on how I collected data on player decision in the new RPG Maker MV? I would be happy to do a video tutorial if that is something that people would use. Though I can't promise it is the most effective way of collecting player decision data, I do find that it works extremely well.

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The tutorial is a neat idea.

Another neat idea would be randomising the order of the characters so that it's not always 'good person vs good person' or 'neat person vs meh person' - that way your pie chart will actually be correct (as it stands you'd need four pie charts showing the choices between the four forks since they never change, in order to get a proper read).

Another cool idea would be to have about 16 people and just pluck 8 random ones from that pool to play the game with. So you might not get October at all in your choices, or you might get her 3 times out of 10 - varying it up. Just an interesting thought.

Overall it's an interesting game, I just feel a bit more could have been done with it. Great job though!
So I finally got a new computer and was able to put together a video! I will put it at the base of this comment. This is one of my first real tutorial videos and I hope to do more going forward so any tips there would be greatly appreciated.

I definitely agree with the need for randomising the order of characters and adding more variability to the game. It is something I will be adding to the next iteration of this game, along with several other really cool ideas that people have suggested to me to make the data collection more accurate and less biased (and the game more interesting and replayable in general). There is far more to come; I've barely scratched the surface with what I wish to do with this kind of idea so I hope to keep people entertained!

Here is the video tutorial I put together, and if there is any place that I should maybe post it around let me know.
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