Storytelling 101: Glacia Rewrite
If you've read Mr.Nemo's Review of Glacia, you would know that my games greatest weakness was grammar and storytelling. A very good freind of mine, (DarkBox) is a very competent writer. He has already begun work on rewriting every word of text in the entire game. From the database to every npc. With his help I expect the epic feel of my plot can finally be realized.
This release should be my most polished one yet. With five beta testers to thoroughly test the game's systems and gameplay.
A lot of work has gone into Glacia, and not just mine. Thank you to everyone who has participated in its development.
Official Chapter One Release date: February 7th, 2012