Version 3.0 patch notes
Nerfed Pulsing shot Damage from 50/50/10 to 30/20/10
Dirty Shot and Sprint Cooldown increased from 3 to 4
Dirty Shot only disrupt Shields if used on enemies with 0 Shields left
You can now see which guns enemies have
Clicking pictures at the end now properly open out the websites
Changed Enemy Sniper AI to no longer do Dampening Shot if target has no Shields left
Changed Enemy Shotgun AI to no longer do Pulsing Shot if target is already on the front lines
Changed Enemy Rifle AI to only do Dirty Shot if target shield is at 0 and doesn't have Shield Disrupted Status
Adrenaline Rush renamed to Rush
Rush now only protect against HP damage, Shields damage is no longer reduced
Rush command icon changed to be the same as the status one
Spray(Rifle) Distracted also have -50% Damage Dealt on next shot
Locked in place status now properly disappear when you move on another area
Enemies will now most likely target characters with no Shields at the start of a turn
Changed a few description to make it more clear
Enemy back row is a bit more on the left since the 5th status was half out of the screen
Healing injection heals 50% HP (100% Before)
Current known bugs:
- When retrying a battle, the first turn skills won't be instant.
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