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Not Recruiting 101. That's another class. This is Recruiting 108!
  • Marrend
  • Added: 07/21/2018 03:59 PM
  • Last updated: 04/26/2024 03:49 PM
  • 1679 views

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Pages: 1
Marrend
Guardian of the Description Thread
21781
The next release of the game intends to have an exceptionally limited number of recruits at the start. The Imperial Palace is incredibly empty! Also, I wanted to see my idea for recruiting people working in action.

Which it does. Work, I mean.

*nervous laughter*


*Edit: And so it begins.


Marrend
Guardian of the Description Thread
21781
On today's episode of "Marrend Jumps Through Hoops", he finds himself creating a child-class of Window_Base to handle the recruitment notification. We don't know what's more sad, the fact that he's doing this so that the message text can be perfectly centered both vertically and horizontally, or how much extra work this makes for him to allow for multiple messages, and have them appear seemlessly!


*keels over, utterly exhausted*

*Edit: Sometimes, I wonder if I shouldn't make this a commercial venture. Though, I probably can't use the Facemaker faces. The encyclopedia script from CasperGaming would need to have a license purchased. Not sure where the RMN Music Pack stands on that fence off the top of my head.

Aaaaaaaand this is why I end up keeping it non-commercial. So I don't have to worry about this crap even if I don't get paid for my pain and suffering.
Pages: 1