AS77DRAGON'S PROFILE

I enjoy playing RPG games and I have been playing them since the days of the
SNES.
Tales Of Astrenia - 1st...
A story about various young people who want to protect their friends and family.

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Changes to UI as from Act II Release

Forgot to mention this, but Act 2 will be version 2.0 of the game. I'll try and come up with a way to update the saves from earlier versions to feature the new dialogue UI.

But don't worry - either way, your old saves will still work on Version 2.0. (I already tested MY old saves and they work fine.)

Prologue Section - Version 1.1

Thanks for the suggestion, Roy, that sounds like a good idea :)

Prologue Section - Version 1.1

Depending on how you play it, roughly 20 - 30 minutes.

The reason for the short playtime is because this is only the prologue section and I am releasing this game one Act at a time until all the Acts of the game have been finished.

Romance / Friendship System

The gift giving element will only be a very small part of the Romance / Friendship system. It won't involve giving repeated gifts over and over again, (For example, spiky haired male gives red haired hottie 5 golden bracelet within one hour.)

What I plan to do is this : First of all, the gift will only be accepted if the person who has been offered that gift likes you enough. (So, if you've been treating a certain Party Member like crap for pretty much the entire game, your gift will be refused.)

Secondly, altough there are various gifts you can offer, each party meber only has certain gifts that you can give them. (Like how in real life, if someone hated chocolate, they wouldn't accept a box of Thorntons)

This is how it will work: once character Y's affection rating for Character X is high enough, the only way that you will be able to raise it any further is to give them something special. So you will only be able to give gifts to that character at certain times, and it will only be a once a game event.
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