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Eventing a Flashy Credit/Intro Sequence

I tried to make a script like this a while ago, but i dropped the idea and started working on something else, kudos for making this, it is some nifty scripting.

Eventing a Flashy Credit/Intro Sequence

I tried to make a script like this a while ago, but i dropped the idea and started working on something else, kudos for making this, it is some nifty scripting.

Making –BELIEVABLE- Dialogue (edited version 3.0!).

That makes sense! Thanks for your suggestions, I will try to implement this as best as possible.

Scan Enemies with Only Events

Thanks, I will be using this!

Making –BELIEVABLE- Dialogue (edited version 3.0!).

Krysty,
I am currently trying to better the dialogue in the game I am making (or trying to make). I like some of the stuff you say here like for example creating a simple profile for each character before you actually drop him or her into the game.
I do not know ANYthing about writing; lately all I write is my name on tests and then everything else is numbers, as I'm sure happens to some people around here.
Can you, or anyone else here give me other pointers as to what to do in order to avoid dropping the player into the game and have him control the main character right off the bat without knowing a thing about the character in question? I thought an introduction would be good for this, but I do not want to bore people with long scenes or anything like that.
In the other hand, is it fine to let the player familiarize himself with the character as the story grows? Without particularly having to know anything about his/her traits once the game starts?
I am sorry for the long post but I am sure you guys won't mind giving me your opinion.
So, in a nutshell, I know how my main character and some of the supporting cast behave and have laid out their basic traits; I am just having a problem presenting this to the player, or knowing when to present it.
I am sure this all depends on the story in my game and what kind of game I am making. At any rate, I hope to release a demo early next year and have people give me feedback. Thanks in advance!
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