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AETHERREVIVAL'S PROFILE

Hello, and welcome to my profile! I am an artist and a gaming enthusiast who joined this site due to my love for creativity. I enjoy a good conversation and hope to see you on the boards sometime.

Have a nice day!

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A Freelance Artist Looking for Work

Hello, and thank you for stopping by~

I am a freelance, visual artist whom works with digital and traditional works. I like to experiment with different styles and presentations to keep my experience growing and my work versatile.

More information about my work, as well as a link to my portfolio, can be found here: http://aetherrevival.deviantart.com/journal/About-Me-Business-Entry-659202097

If you have any questions about anything, or want to contact me about my work, the best way would be through my gmail account: aetherrevival@gmail.com.

You can PM me if you want, but I can't guarantee I'll get it right away ;-).


Now, for some of my portfolio. Here are some examples of my traditional works:





Here are some of my digital works:




I've also played around with more simplistic styles, such as cartoons. Here are some of my Chibis:




And some Kawaii things:






I've also started playing around with stylized-work recently:








And some logos that I've done:










And, here's some extra scrap! :






I will keep try to keep this updated with a few of my works regularly, if time allows.


Have a nice day~

Graphics Trouble

Hello, and thank you for clicking on this post.

I'm interesting in trying to make icons and sprites that would fit in games, but I'm very confused as to what size I should use. I made my first sprite by trying to copy the exact size of a Pokemon (Gameboy Color) sprite:

http://orig03.deviantart.net/8c41/f/2015/232/a/e/sprite___candy_chu_by_aetherrevival-d96gum6.png
(Sorry, my internet is being stupid and won't let me print it as an image on the forum.)

However..... When I went to make my second one, I did some exploring into Mario sprites and found that there were a lot of them in many different sizes.
Even in the same games (Super Mario Bros. 3 comes to mind mostly), Mario's sprite was much larger than a Cheep Cheep's, and Bowser's sprite positively towered over them all.

So.... Does the same thing apply for RPG Maker, or are they a little more picky about their sizes?



Or, do people make these things in large dimensions and just shrink them?

Thread for the Creepy and Disturbing

With it being the first of October, and Halloween around the corner, I thought that it would be a good idea to make a thread containing the fears and frights of the gaming world.

Be they characters, scenes, entire games, etc., they're welcome here, just as long as you find, or found, them to be creepy. Feel free to share what you'd like.

If you're bothered by this kind of thing, please do not continue past this point.


First, I'd like to share two OSTs from the same game that I found while browsing YouTube. I'm not usually bothered by a lot of video game tunes, but I found these things to be utterly Satanic:






Seriously...... What a disturbed individual that composer must be.

The Impossible Games Thread

You know, I felt that there should be a thread in honor of the games that we all just can't beat. It could be that we, personally, just stink at the games, or the game's developers just forgot, or chose not, to program the game in a way that allowed gamers to win.

There are tons of games out there that fit either, or both, descriptions, be them old or new. So, share all that you'd like to about it here!


These are the ones (that I can think of at the moment) that have made my personal list:

Friday the 13th(NES): This game panics the heck out of me. There's nothing like running around as a dumpy kid who can't even walk, and trying to stop Jason from murdering everyone. Then, when you get into the house, and the kids thank you, I immediately feel as if I've evolved into Super Wimp. Que death; Game is rigged. Time to move on.

Solstice(NES): Maybe it's the clumpy controls, I don't know, but this game seems impossible. Seriously, have any of you gotten far in this game? I think the only artifact that I've claimed have been the Magic Boots(Or, whatever they're called). I can jump higher, yay. Que death; Game is rigged. Time to move on.

Ghost and Goblins(All of them): Save the girl with a terribly slow guy, who doesn't at all speed up when his armor falls off, and he continues his quest in indecency. I think the biggest problem here is the unpredictability of the monsters. I have to say, I deep down have a lot of admiration for the programmers' creativity. Making the enemies do tons of things that manage to surprise each time you play it is amazing, but....... I think they got a little out of control with it. Also, I can't help but feel restricted and helpless in the face of the massive bosses that can leap, run, fly, shoot projectiles, explode, shoot lasers from their eyes, kill you instantly, etc.

Que death; Game is rigged. Time to move on.

Creature Shock(Sega Saturn): Okay, maybe it's just me, but this game doesn't make any sense. Stuff happens and alien things are everywhere. I don't think I need to even repeat the result.

Which Video Game-Based Movies/Shows/Animes did you Enjoy the Most?

With the popularity of both rising since their births, intermingling was to occur sooner or later. As time goes on, we have more games based off of televised entertainment and vice versa.

So, with that being said, which movies, animes, or television shows, based on a video game, did you enjoy watching the most? Share all that you'd like to here!

Remember: This is asking about entertainment that first started out as a video game, then was turned into a movie, ect. For example, you cannot choose 'Naruto', because it was an anime before they made video games from it. That's an answer for another topic!


Now, for my opinion...... Personally, I'm not all that big on having cinema based on video games, as they usually wind up dissapointing me. However, I can say that, from the ones that I have seen, I enjoy Mortal Kombat (1995) and Street Fighter (1994).

My first choice, to me, was actually well done for a video game movie and I thought that it was a close enough to it's roots to make me feel like it was actually part of the series.

As for my last vote...... The reasons are purely because I found the movie to be so absurd, and humorous in that I did find myself laughing at quite a few things that the movie directors likely did not intend to be funny.

For one instance: The casting. I could not believe that the characters I saw were supposed to be the characters from the game. I think the only ones that I'd picked out immediately were Sagat, Zangief, and M.Bison, only because they had the similar costumes. To this day, I still scratch my head and wonder why the other characters were not also appropriately casted, or appropriately dressed.

But, besides the cheesy action sequences, and the 'witty' dialouge, that is another reason I would willingly watch, and laugh, at this movie again.

Which Castlevania Game is Your Favorite?

From it's humble beginnings to now, which Castlevania game did you find the most enjoyable to play? Share all that you'd like to about it here!

Out of all the ones that I've played so far, I'd say that Aria of Sorrow is my favorite.

The story was interesting. It had a kind of 'Who Dun It?' feel (to make a comparison), that I found to be enjoyably tense.
Then, when I lost on my first fight against the final boss and they showed me the bad ending, I was impressed. It was one of the first games that I'd seen threaten me with something terrible, then actually deliver on it.

The Metroidvania era for Castlevania has been a great one for the series, or so I think, but adding the ability to capture, and utilize, souls was simply awesome. Traveling around the castle to find every monster felt a bit like trying to collect Pokemon! In a more fatal manner.

I also found Soma Cruz to be an interesting main character, because, considering his background before the events of the game, he's so ordinary compared to the series' other leads. Then, of course, what you find out in game adds to his interest value.

The inside of Dracula's Castle was looking as good as ever (he's such an amazing decorator!), and the music was, in my opinion, at it's best. Castlevania has always had some good music, but the soundtrack to this one really appealed to me.

As much as I'd liked the series iconic title, 'Symphony of the Night', I'm going to have to say that it runs a close second. A lot about that game was pretty awesome, but Aria of Sorrow swept me away.

It's a bit heartbreaking that I didn't find Dawn of Sorrow to be as appealing.

Mario or Sonic: Who Triumphs?

It needed to be asked: Mario or Sonic, who's the best? Tell who you think is better and why. I invite your biased, or analytical, opinions here!

Personally, I'm going to be biased and say, 'Mario'. All for good reasons!

Number One: He is an extremely unique hero in a creative world. Even the story about how he got to the Mushroom Kingdom was fabulous!

Number Two: Despite being your ordinary, everyday plumber, he is able to destroy a giant, monstrous turtle, and his evil army, and save an entire kingdom, with only the help of his brother.

Number Three: He teaches us that mushrooms are good for you (similar to Pop-Eye and his spinach).

Number Four: He is flexible, and capable of using various different objects and power-ups without having to first learn how they work.

Number Five: He can leap higher than frog, and almost everyone in the Mushroom Kingdom.

Number Six: He is nice and enjoys socializing with the locals and helping them with their problems (bravo for caring!).

Number Seven: He is extremely agile, despite his weight, and, depending on the day, he is able to breathe underwater.

Number Eight: (My last point, until I can think up some more) His magnificent moustache. He joins the rank of the few people whose facial hair has as much fame as they do.
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