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Xenogears Fan Battle Game
author=Marrend+
Ace, you say? This script looks like it might be useful to replicate the Deathblow system of Xenogears. It would largely depend on your own ambitions, of course. Like, I only started writing my own code with Okiku, Star Apprentice, and that was seven years ago. Say what you will of the quality of the game, but, I'm damn proud of how much of code I wroteand actually worksin this game, which is a humble tribute to the Suikoden series.
*Edit:author=LordBlueRouge
I wish Aten was still around to see this, he'd love this. He loved Xenogears.
I might not have been around when Aten was alive, and making games. However, his work on Final Fantasy Dreams is certainly notable.
I never got to know Aten, but its really heartbreaking, this made me really sad... There is still people playing his games, damn...
In memory of Aten, i will finish this fan game, i really need people interested in a fan game of Xenogears, and Aten had the profile picture of ID of Xenogears, my fav character ever...
I knew that plugin of Yanfly by the way, and that is what i planned to use!
That Okiku page you made is hilarious by the way hahaha, really crazy stuff, i may try the game when i have more time.
Cheers.
Final Fantasy Dreams
I never got to know Aten, but this is sad... Its crazy to think that even if he is not in this world anymore, there is people still playing his game, which is cool but sad at the same time.. makes me re-think about life in general twice... so much shit in the world for what? feminists, wars, hate, ect... at the end of the day we all end at the same place, 4 meters below earth, rotting and a few years later no one remembers who we were.
Someone said in my thread of Xenogears that Aten would love to see my Xenogears fan game... and now i am here.
RIP Aten, whoever you were...
Someone said in my thread of Xenogears that Aten would love to see my Xenogears fan game... and now i am here.
RIP Aten, whoever you were...
Xenogears Fan Battle Game
author=LordBlueRouge
This is really cool!...I was gonna say, if you can, see how close you can get to the original as much as possible. I'm not familiar with MV, but knowing rpgmaker - you may not be able to recreate the line and particle effects - but there's probably a way you can recreate the zoom in effect, by overlaying sprites on top of Fei, increasing their size and having them fade out.
For the blue shadows that follows Fei's attack, you can probably tint them blue.
It might be more trouble than it's worth, but getting as close as possible to the original, is a really great opportunity to learn the ins-and-outs of how these engines essentially work. It will teach you, not only how MV treats animations, but also how to solve future issues and problems down the road, because you'll know how to not only recreate these issues, but how to solve them as well. Eitherway, Great Work! I love that someone is finally doing this! I wish Aten was still around to see this, he'd love this. He loved Xenogears.
I can replicate the camera movement, its a bit of zoom in and out, as for the blue shadow that follows Fei i think it can be do able too... but i am not interested in making a super close 1:1 to the original, i just want to be able to use the characters and their skills, i am not a god yet lol.
I am using RPG Maker VX Ace, MV is horrible and very limited for my needs.
EDIT: Ok now i made the camera works, not as dynamic as the original, but gives it a magical touch that looks very good...
as for the blue shadow i didnt find a option, but anyway... not big of a deal!
Xenogears Fan Battle Game
Here is another video showing 2 Fei`s skills... Senretsu took me 2 hours to make!
https://www.youtube.com/watch?v=TMGRfCdOW5c&ab_channel=WilliamEdward%27s
I think, that after being able to replicate these skills, anything is possible lol
https://www.youtube.com/watch?v=TMGRfCdOW5c&ab_channel=WilliamEdward%27s
I think, that after being able to replicate these skills, anything is possible lol
Xenogears 2D Remake - Help Request (MV)
author=Nakufox
I created this.
Two portraits (only lines and color) and one sprite more similar to Fei using the Rpg MV editor
It's my first sprite, so it's not perfect.
Those HD portraits are amazing! good job, i dont know how you did it.
Xenogears Fan Battle Game
author=LordBlueRouge
Man oh man,I was wondering when peeps would start using Playstation sprites. it's really exciting to see this in rpgmaker!
(AlexNoah's vid with the correct YT tags on RMN)
As I said on youtube, keep us posted on this AlexnNoah! I would've killed to know how to rip Playstation sprites, back in the day, lol. It bugs me how there hasn't been, a spiritual successor to Xenogears. I always felt like the 2D sprites on 3D backgrounds could've been explored more. Anyways, I just remembered the name of the other Xenogears fan game I was talking about now: Spheresoft, was making a 2D remake of Xenogears, but the most they were able to get done was convert all the FMV cutscenes to an HD aspect ratio, and a brief shot of the intro:
(from Sphere's 2D Xenogears - scaled down for thread)
EDIT: Marrend! I was wondering when you'd show up, lol! Yeah, I was able to grab the game in question. I kindly asked sphere for a copy way back when, just for posterity's sake. It's really cool though, to finally see someone getting around to doing the sprites cause holy shit dude, this is amazing! I remember Ramsus had a really cool 2D animation for his sword attack. He'd be a cool character to play as for a 2D Xenogears fighting game.
Thanks a lot buddy, yes, i also love Xeno sprites and was hyped when my friend could rip all the sprites from the game (i told him to rip everything because he is a expert in such things).
I know the MV project, but as far as i know it was just made with the default assets of RPG maker and looked a bit good... i just prefer to NOT use default assets, characters specially. But other than that she made a good job in making a HD version of those FMVs!
I will focus just on the battle system and make some kind of RPG-Fighting game, something different for sure!
Xenogears Fan Battle Game
author=Marrend
This threadhad some things about a Xenogears game made with MV. I seem to remember a gamepage too, and it was probably the one linked to in that thread. Unfortunately, it seems said gamepage is no longer available to the public, nor does the wayback machine have any captures.
That aside, I took a look-see at the video. I know there's a number of things that aren't implemented, but, I'm not really sure what the plan of the game is. Is it a battle arena game in a similar vein to Dissidia, only for Xenogears?
Hey man, yes, this will be just a fighting game made with RPG Maker VX Ace, that is all i wanted to make, not a full remake or anything like that, because i also need to make 3D maps and stuff like that (and i am not interested in making that anyway)
There is a LOT to be done in the battle system, here i just show the basics, i will implement a combo system for sure later, similar to Xenogears, but i am not interested also in making a 1:1 copy of Xeno :D
Xenogears Fan Battle Game
Just a small fan game i wanted to do since forever... thanks to a friend who ripped all the Xenogears sprites i started doing my game.
Its just focused in battles and i will add a combo system later on.
This is what i did for now:
https://www.youtube.com/watch?v=rBcpuMWuC_w&feature=youtu.be&ab_channel=WilliamEdward%27s
I dont expect to finish this (unless some other people gets interested in a game like this)... the plan is to be able to play as EVERY boss/monster in Xenogears, yes, including the mighty ID (though i am not sure to add him as a separate character or as a transformation for Fei, i dont want to spoil anything but those who played the game know what i am refering to)
Its just focused in battles and i will add a combo system later on.
This is what i did for now:
https://www.youtube.com/watch?v=rBcpuMWuC_w&feature=youtu.be&ab_channel=WilliamEdward%27s
I dont expect to finish this (unless some other people gets interested in a game like this)... the plan is to be able to play as EVERY boss/monster in Xenogears, yes, including the mighty ID (though i am not sure to add him as a separate character or as a transformation for Fei, i dont want to spoil anything but those who played the game know what i am refering to)
Legend of Mana in a Turn based RPG fashion?
author=Illy
I don't see why not. You can still include a lot of the cool features that make Mana series great. The workshops, in particular - golems, the crafting, etc.
Of course my friend, i would include the craft system and the Golems, but the main point of this game is lots of Quests, etc...
author=Darken
I'm not sure exactly what changes with the turn based nature of it. Substituting one combat system for another isn't really much of a pitch. Then again Legend of Mana is pretty much Romancing Saga with real time combat. The only thing I remember that stood out from Legend of Mana is just a really nonsensical board game system and bad crafting.
That is right, the bad crafting is something that i will probably skip on this one, maybe no crafting at all... or maybe replace it with a better crafting system.
Also its interesting that you said that its just Romancing Saga with real time combat, but i guess that it doesnt matter very much.
thank you both for your helpful answers!


















