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Help with end of battle sequence (see post for explanation)

wait a minute this is the vx/2003 version isnt it? i need the xp version for now....

The BASICS of making a cutscene

author=Manifesto
haha thanks guys! It was actually my first time writing a tutorial! I was worried this would be a bit too "noobish" for a tutorial.. But I guess its good that it makes sense


Noobish my ar...eye bro...we were all noobs at one time, thanks for the tutorial :)

Help with end of battle sequence (see post for explanation)

author=Darken
Do you know how to do a cutscene? You need to do things like Move Event -> Change Graphic to enemy lying on the ground, wait 4.0s, change graphic again, message: you'll regret this, move event to wherever, then a switch to make him disappear.

http://rpgmaker.net/tutorials/200/


of course man! the switch aarrrghhh!! I feel like homer now do'h! I will check out the tutorial to see if I have done it correctly.

Help with end of battle sequence (see post for explanation)

to run away after battle, a bit like team rocker in *shudders* pokemon games if that makes any sense. but when the battle ends, i want the enemy to be lying down groaning his butt off because the hero beat him in battle, then getting up and saying "you will regret this" sort of thing, then running away and off of the map.

Help with end of battle sequence (see post for explanation)

I cannot find a single thing on the internet, I have exhausted my line of enquiries and no leads...so how about some help now, if that's cool....

Fires/smoke in XP

author=Saya
Okay, this is really stupid, but I still haven't figured how to animate fires and smoke on the XP RTP without them moving. Can anyone suggest how to do the move route so that I see the animation but the object stays in the same place?

*facepalm*
Nevermind, I figured it out!


Well then, enLIGHTen me bud, because I ain't got a clue....:)

Help with end of battle sequence (see post for explanation)

Are there any tutorials for this? I've exhausted my line of enquiries with YouTube and Google and I'm all out of ideas. Ah, yea, think I may have the info, I am looking for. Cheers. ^_^

Help with end of battle sequence (see post for explanation)

Erm...quite embarrassed, I should know this, but, no matter how much I try, I cannot for my life make the defeated enemy run away and disappear after battle. I tried this ok: after the battle: I had the enemy lying down on his belly defeated, and I want him to get back up and run away then disappear off of the map and never return. How do I do this?
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