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The Seven Towers
Note: The last skill of each list requires full TP.
Alex
Rich Kid: Inflicts the "Spoiled" status on himself, which allows him to spend money instead of MP/TP. He'll need it, since his moves cost a lot of MP/TP. Destroying the economy will remove this skill, though his MP/TP costs are lowered to compensate.
Sue for Child Abuse: This skill allows Alex to sue the enemy for their items and money. Passing the "Bar Exam" sidequest allows him to argue better and increase the attack's success rate.
Clothes: I don't know where he got all those pieces of clothes, but at least he's rich! This will buff party defense and cold resistance while lowering their speed.
#1 Newspaper Customer: Since he's the only one who reads the news, he can use this skill to scan enemy stats.
Blog Bumping: Allows the party to get the initiative of each round for 3 rounds.
Channel Ralph: Transforms into Ralph, who has better stats and grammar. His moveset and stats reflect the default paladin class from RPG Maker VX.
Jenifer
Hey, Watch It!: Rams into the enemy for high physical damage while canceling its turn.
Teleport: Outside of battle, this skill allows players teleport to key points in the town rather than walking several blocks.
Renaming: This skill can change any party member's name outside of battle, so you can add an extra 'n' if you feel like it. Changing her name to Jade B. Saviour lowers her stats while decreasing MP/TP cost for her skills, since it sounds slightly cheesy. During battle, it can be used on enemies to embarrass them and lower their stats for the rest of the game. The downside is that it will also lower exp rates, though you can use the skill again to reset their names. Boss stats aren't lowered, though recurring bosses will have their name changed even if you encounter their upgraded versions.
Fangame: New Game+ skill. Using it allows players to edit the dialogue of any point in the story.
Mash Spacebar: During the trial version of the game, Jenifer became accustomed to spamming "attack" repeatedly. This skill grants the "Mash" status, which disables all of her other skills while allowing her to perform multihit attacks. When you select the attack option, you can add 1 hit for every spacebar press, though you are only given a few seconds to mash.
Tech Support Guy
New Patch: Removes party debuffs while healing them. (Gotta give him credit for trying)
Remove Menu/Add Menu: Outside of battle, it temporarily removes the menu of all random enemies, discouraging them from attacking you, since they can't reload their saves. During boss battles, you can use this skill to reequip and save, though you can only save once per battle.
Color Change: Changes the menu colors in battle, which influences the strength of elemental attacks.
Server Crash: Throws the now defunct Battle Network server at enemies for massive lightning damage. Has a 2% chance of actually working and summoning another player's version of the party to perform additional damage.
Again, I hope none of my ideas are ever implemented, since I have no idea how to balance battles.
Alex
Rich Kid: Inflicts the "Spoiled" status on himself, which allows him to spend money instead of MP/TP. He'll need it, since his moves cost a lot of MP/TP. Destroying the economy will remove this skill, though his MP/TP costs are lowered to compensate.
Sue for Child Abuse: This skill allows Alex to sue the enemy for their items and money. Passing the "Bar Exam" sidequest allows him to argue better and increase the attack's success rate.
Clothes: I don't know where he got all those pieces of clothes, but at least he's rich! This will buff party defense and cold resistance while lowering their speed.
#1 Newspaper Customer: Since he's the only one who reads the news, he can use this skill to scan enemy stats.
Blog Bumping: Allows the party to get the initiative of each round for 3 rounds.
Channel Ralph: Transforms into Ralph, who has better stats and grammar. His moveset and stats reflect the default paladin class from RPG Maker VX.
Jenifer
Hey, Watch It!: Rams into the enemy for high physical damage while canceling its turn.
Teleport: Outside of battle, this skill allows players teleport to key points in the town rather than walking several blocks.
Renaming: This skill can change any party member's name outside of battle, so you can add an extra 'n' if you feel like it. Changing her name to Jade B. Saviour lowers her stats while decreasing MP/TP cost for her skills, since it sounds slightly cheesy. During battle, it can be used on enemies to embarrass them and lower their stats for the rest of the game. The downside is that it will also lower exp rates, though you can use the skill again to reset their names. Boss stats aren't lowered, though recurring bosses will have their name changed even if you encounter their upgraded versions.
Fangame: New Game+ skill. Using it allows players to edit the dialogue of any point in the story.
Mash Spacebar: During the trial version of the game, Jenifer became accustomed to spamming "attack" repeatedly. This skill grants the "Mash" status, which disables all of her other skills while allowing her to perform multihit attacks. When you select the attack option, you can add 1 hit for every spacebar press, though you are only given a few seconds to mash.
Tech Support Guy
New Patch: Removes party debuffs while healing them. (Gotta give him credit for trying)
Remove Menu/Add Menu: Outside of battle, it temporarily removes the menu of all random enemies, discouraging them from attacking you, since they can't reload their saves. During boss battles, you can use this skill to reequip and save, though you can only save once per battle.
Color Change: Changes the menu colors in battle, which influences the strength of elemental attacks.
Server Crash: Throws the now defunct Battle Network server at enemies for massive lightning damage. Has a 2% chance of actually working and summoning another player's version of the party to perform additional damage.
Again, I hope none of my ideas are ever implemented, since I have no idea how to balance battles.
The Seven Towers
author=Sanaauthor=sawwormWatch him do like insta death skills by throwing his milk at people~ Then he'll laugh, and say "It a piano" B3~
I bet the Milk Seller will be the last boss as "Fake Milk Seller". Creepy enough.
Boss: Fake Milkman, Fake Mom, Summoner
Fake Milkman
HP: 68000
Expired Milk: Poisons all characters while dealing moderate water elemental damage.
Summon Cow: Summons a 10000 HP cow that can heal him and cancel your characters' actions.
Melted Cheese: Slows all characters.
Calcium: Buffs defense for enemy team.
Decade Old Milk: Instant 9999 damage. (Only used at 25% HP)
Fake Mom
HP: 50000
It a Piano: Drops a piano on a character for heavy damage and confusion.
Mind Reading: This is the skill that allowed her to tell if you read the newspaper. Gives her a chance to cancel and counter any attack or spell.
No Dinner For You!: Inflicts a character with the "Starvation" status to lower all of their stats.
Coin Toss: Throws all of her money (cuz she's rich) at the party. Deals more damage the longer you take to complete the game. (Only used once per battle. Also used at 25% or less HP) This move will deal pitiful damage if you complete a sidequest to crash the economy.
Summoner
HP: 48000
Note: The summoner has no standard attack, since his only skill in life is summoning slimes and bats.
Summon Bat/Slime: Luckily, these things still have the same stats as before.
Summon Metal Slime Bat: The ultimate fusion of the his pet monsters. Nigh unkillable and can blind all party members with its weak attacks. (Only used when he dies)
I apologize in advance if jomarcenter takes my terribad boss ideas seriously.
Tiny Medal Locations
Tiny Medal Locations
In Chapter 2, the Tiny Medal Trader has the count set to 0 for the new character. Will all the heroes' medals be added up in Chapter 5?
Manifest
@sbethune81: I already beat the final area, though I accidentally wrote one of the clues wrong (I think I reversed the inequality sign) and took a few minutes to go back and check each one.
Manifest
True fact: I used 10 pages of a 10.5 x 8 inch notebook to solve the puzzles of this game. Most of it was for lockpicking obviously.
The final dungeon really surprised me considering the setting of everything else in the game. I'm starting to suspect that you're M. Night Shyamalan's rpgmaker.net account.
The final dungeon really surprised me considering the setting of everything else in the game. I'm starting to suspect that you're M. Night Shyamalan's rpgmaker.net account.
The Seven Towers
Nice "sequel", though I don't seem to have the correct font installed. Despite that, the text is still slightly more coherent than the original game.
Manifest
Actually, I looked up the glitch on google and it turns the bridge glitch was mentioned once on pages 2 and 3. It's actually because I pressed Z/Space at the bridge. Sorry about that.
Manifest
I don't know if this has been reported yet, but I accidentally found a glitch when I first got the canoe. Somehow, I accidentally ended up on top of the bridge that it's supposed to go under by roaming near it for several steps. If I then go to either the north or south gate, the canoe gets stuck and I have to disembark. After that, my character ends up invisible.















