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Audio File Issue Right Before First Boss
Audio File Issue Right Before First Boss
I experienced the problem, which is weird, since my non-Unicode language is set to Japanese.
Running W7 Ultimate.
Running W7 Ultimate.
The big list of recent changes (current and upcoming).
Can I add my vote toward really, really wanting control of random encounters? Bravely Default's system was glorious. Needing to backtrack in JRPGs is always horrid since you have to sit through a bunch of random battles that are too weak to give you any meaningful reward, yet they still waste a whole bunch of time and make you frustrated with the game overall. I think adding a warning when you get the moogle charm that keeping it on all the time will make the game difficult (and impossible after a certain point) and that it should be used with caution would be enough to deter newbies from painting themselves into corners.
(While I'm at it, an accessory to double encounter rate for when I'm, say, trying to grind out a particular DNA strand would also be pretty neat.)
edit: Also, if you've played Bravely Default, you know the game was no less crushingly difficult at many points just because it let you skip random encounters when you didn't want them.
(While I'm at it, an accessory to double encounter rate for when I'm, say, trying to grind out a particular DNA strand would also be pretty neat.)
edit: Also, if you've played Bravely Default, you know the game was no less crushingly difficult at many points just because it let you skip random encounters when you didn't want them.
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