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Umm, hi...

author=MrChearlie
wuu, another renpy user (says the one who only have 1 game made in 5 hours.) Welcome hope you like the community and good luck with VX.


Thanks~!

Umm, hi...

author=sbester
What program were you using for your VN?


author=sbester
What program were you using for your VN?

author=Emirpoen
I second this question.


I was using the Ren'Py Engine~


author=Sana
Welcome to RMN, Caera~ :D


Thanks~!


author=Emirpoen
Hello! Don't worry about how you introduce yourself, just be yourself doing it. Different engines can have varying degrees of difficulty, not to mention that a lot of times, the makers of said engines make it harder than it has to be.


Anyways, the best advice I can give you is this; Persistence is very important to have in this whole gamedev thing, even if its nothing more than the work of a hobbyist. Also, constructive criticism is your friend; don't overlook it or push it aside without second thought.

tl;dr: Don't give up!


Oh, I see...
And thanks for the advice~!


author=Nightowl
Pepsi or Cola?
Furry or Human?
If you chose the latter option on both of those, then we should get along.

Welcome to RMN.


Umm... Cola, and Human... ^^
And thanks~!

Umm, hi...

Umm, hi...

Hi, um... I've been often looking around here for a few months already, and it's only now that I've decided on joining. You can just call me Caera; I'm 15 years old. I loved writing stories and articles ever since I was in 5th grade, and loved playing RPGs since I was in 6th grade.

I've taken interest in making visual novels last year, at around November. I managed to finish my first VN, Raindrops (back there, Antheia was the username I used), in less than a week; but the artwork was really... not good. >.< Then I tried again on my second one in December (for a supposedly-Christmas themed VN), where I failed (and I guess gave up; for some reason, I got really discouraged at trying to make another VN or trying to improve it).

Well, now, I'm currently learning how RPG Maker VX works, and hoping that I could develop making even just a really short and simple game with it...

(Um, sorry... I wasn't really sure how I'd be introducing myself here...)
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